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Darkpriest667

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  1. My upload speed is 10Mbps (not mbps) The server is in my network.. It's sitting next to me in my room. They are connecting from the internet. AGAIN.. this server has no problems with minecraft or starbound... the issue is specific to avorion. Can I log into any server via the internet No I could not Can I log into my server via internet yes I can Can I log into the sever via LAN yes I can Could other people log into my server via internet No they could not. and again, I bought another router and have yet to set it up for avorion with the port forwarding.. I've just been enjoying the game too much on the server we decided to pay monthly for.
  2. Yes, I have and it works. It works locally it just does not work over the internet. This has to be a router issue and now I am stumped because if I pull the router it works fine.. I can connect and people can connect to me... So what I did the other night was just hard reset the router completely.. and it worked! I could connect (of course no one could connect to any server I ran.) At least I could play the game with other people. Funny enough my router has a stupid issue that the internet will just shut off and won't come back unless you unplug and plug it back in (resetting via the local LAN address does not work.) So what did I do? I unplug my Nighthawk AC1700 R6400 and go to Amazon and buy a AC1750 R6700v2.. IM STILL EXPERIENCING THE SAME ISSUE with the router shutting off.... I've just currently set the MTU to 1436 and hopefully that fixes the disconnect issue... My Minecraft server is working fine I have yet to try avorion for fear of screwing it up.
  3. Update, Single player loads. No problems... Tried logging in from a friends account.. Game will not load... This means the issue is local side and network related.. may hard reset router and see if that works. When i try to connect to servers server side says I have joined the galaxy... I appear in the galaxy.... When I ctrl alt delete and close the application (because it never loads) it says I leave the galaxy.
  4. Can't figure it out.. It says UDP error... on port 27003... I have it open. 2017-12-25 21-26-49| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" 2017-12-25 21-26-49| Enabled Traces: 2017-12-25 21-26-49| Client Beta 0.15.7 r10230, running on Windows 8.1+. 2017-12-25 21-26-49| CPU: GenuineIntel 12 Cores 2017-12-25 21-26-49| RAM: 32GB 2017-12-25 21-26-49| Init Steamworks...Installed Steam exception handler 2017-12-25 21-26-49| Init Steamworks... ok 2017-12-25 21-26-49| Init Steamworks ok 2017-12-25 21-26-49| Init SDL2... ok 2017-12-25 21-26-49| SDL version (compiled): 2.0.3 2017-12-25 21-26-49| SDL version (linked): 2.0.3 2017-12-25 21-26-49| Getting display mode... ok 2017-12-25 21-26-49| Current display mode: 1920 x 1080 2017-12-25 21-26-49| Creating settings... loading... setting language... ok 2017-12-25 21-26-49| Creating client window...Creating window ... 2017-12-25 21-26-49| Detected 3 displays 2017-12-25 21-26-49| Display 0: x: 0, y: 0, w: 1920, h: 1080 2017-12-25 21-26-49| Display 1: x: 1920, y: 0, w: 1920, h: 1080 2017-12-25 21-26-49| Display 2: x: -1920, y: 0, w: 1920, h: 1080 2017-12-25 21-26-49| Using display 0 2017-12-25 21-26-49| Trying to create OpenGL 4.0 core window ... 2017-12-25 21-26-49| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok 2017-12-25 21-26-50| Creating GL context... ok 2017-12-25 21-26-50| Initializing GLEW... ok 2017-12-25 21-26-50| Setting display mode 1920 x 1080 (WindowedSeamless)... ok 2017-12-25 21-26-50| GetDrawableSize: 1920 1080 2017-12-25 21-26-50| GetWindowSize: 1920 1080 2017-12-25 21-26-50| Creating client window ok 2017-12-25 21-26-50| Init rendering... starting rendering... initialize...OpenGL Context Information: 2017-12-25 21-26-50| Version: 4.0 2017-12-25 21-26-50| VersionString: 4.0.0 NVIDIA 388.71 2017-12-25 21-26-50| Vendor: NVIDIA Corporation 2017-12-25 21-26-50| Renderer: GeForce GTX 1080 Ti/PCIe/SSE2 2017-12-25 21-26-50| GLSL Version: 4.00 NVIDIA via Cg compiler 2017-12-25 21-26-50| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768 2017-12-25 21-26-50| GL_MAX_ELEMENTS_INDICES: 1048576 2017-12-25 21-26-50| GL_MAX_ELEMENTS_VERTICES: 1048576 2017-12-25 21-26-50| GL_MAX_RENDERBUFFER_SIZE: 32768 2017-12-25 21-26-50| GL_MAX_TEXTURE_SIZE: 32768 2017-12-25 21-26-50| GL_MAX_VERTEX_ATTRIBS: 16 2017-12-25 21-26-50| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32 2017-12-25 21-26-50| Init Debug Message Callback... ok 2017-12-25 21-26-50| Set VSync... ok 2017-12-25 21-26-50| Secure BackBuffer... ok 2017-12-25 21-26-50| Init Canvas...Create canvas of size 3840 x 2160... ok 2017-12-25 21-26-50| Init Canvas ok 2017-12-25 21-26-50| Init Refraction Texture... ok 2017-12-25 21-26-50| Init Post Processing... ok 2017-12-25 21-26-50| Init Debug Renderers... ok 2017-12-25 21-26-50| DepthTexturesSupported: yes 2017-12-25 21-26-50| IntVertexAttributesSupported: yes 2017-12-25 21-26-50| DeferredSupported: yes 2017-12-25 21-26-50| LowSpecGPUDetected: no 2017-12-25 21-26-50| Available video memory: 5.83984 GB 2017-12-25 21-26-50| Rendering initialized 2017-12-25 21-26-50| Init rendering ok 2017-12-25 21-26-50| Check problematic drivers... ok 2017-12-25 21-26-50| Init shader level... ok 2017-12-25 21-26-50| Init loading screen... ok 2017-12-25 21-26-50| Draw first loading screen... draw... ok 2017-12-25 21-26-50| Init SFX... ok 2017-12-25 21-26-50| Init Input... ok 2017-12-25 21-26-50| Init GameInput... ok 2017-12-25 21-26-50| Init WorkerPool... ok 2017-12-25 21-26-50| Init Main Menu... ok 2017-12-25 21-26-51| Init Music... ok 2017-12-25 21-26-51| Apply loaded settings... ok 2017-12-25 21-26-51| Adjust settings to GPU... ok 2017-12-25 21-26-51| Client initialized 2017-12-25 21-26-51| Received stats and achievements from Steam 2017-12-25 21-26-51| STAT_PIRATES_DESTROYED: 246i 2017-12-25 21-26-51| STAT_XSOTAN_DESTROYED: 118i 2017-12-25 21-26-51| STAT_CIVIL_SHIPS_DESTROYED: 15i 2017-12-25 21-26-51| STAT_SHIPS_DESTROYED: 3i 2017-12-25 21-26-51| STAT_STATIONS_DESTROYED: 0i 2017-12-25 21-26-51| STAT_RESOURCES_MINED: 647407i 2017-12-25 21-26-51| STAT_GOODS_TRADED: 0i 2017-12-25 21-26-51| STAT_GOODS_SOLD: 0i 2017-12-25 21-26-51| STAT_GOODS_BOUGHT: 0i 2017-12-25 21-26-51| STAT_GATES_USED: 115i 2017-12-25 21-26-51| STAT_WORMHOLES_USED: 14i 2017-12-25 21-26-51| STAT_JUMPS_USED: 394i 2017-12-25 21-26-51| STAT_SECTORS_DISCOVERED: 389i 2017-12-25 21-26-51| STAT_SECTORS_TRAVELED: 6412.67f 2017-12-25 21-26-51| STAT_METERS_FLOWN: 18934572i 2017-12-25 21-26-52| Startup successful. 2017-12-25 21-26-58| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 2017-12-25 21-27-01| UDP closed 2017-12-25 21-27-01| Client UDP: Connection closed 2017-12-25 21-27-04| Connecting to 198.46.227.198:27000, query port: 27003 2017-12-25 21-27-05| Waiting for Online polling threads 2017-12-25 21-27-05| Online polling threads finished 2017-12-25 21-27-05| Waiting for LAN polling threads 2017-12-25 21-27-05| LAN polling threads finished 2017-12-25 21-27-05| remote address: ip, init: steam 2017-12-25 21-27-05| Connecting to server at 198.46.227.198:27000 2017-12-25 21-27-05| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0 2017-12-25 21-27-05| Initiating connection with server ID 90112545206969344 2017-12-25 21-27-09| Querying for an authentication session ticket 2017-12-25 21-27-09| Authentication successful! 2017-12-25 21-29-34| Exited client main loop. 2017-12-25 21-29-34| UDP closed 2017-12-25 21-29-34| Client UDP: Connection closed 2017-12-25 21-29-35| Obviously you can see it's set correctly..
  5. Deleted both games and app data on both games... still no joy.... Computer and server work for multiple other games (and hosting of other games) including minecraft, starbound, and others... This has to be an avorion specfic issue perhaps related to the steam ID... Even tried to DMZ the IP address on the router... STILL would not let anyone log in.
  6. Neither server PC nor gaming PC can join... have checked network settings, nothings changed, ports are open and correct. Weirdly I can join the server I host from my PC but neither the PC nor the server can join anyone else.. Ports are forwarded correctly.. not sure what's goin on here.
  7. Apparently this is client side.. I uninstalled the client on both my server and gaming pc (stupidly not saving the galaxy file) and now I realize I cannot join any multiplayer game.. it just gets stuck on the loading screen, Log file 2017-12-25 18-22-35| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" 2017-12-25 18-22-35| Enabled Traces: 2017-12-25 18-22-35| Client Beta 0.15.7 r10230, running on Windows 8.1+. 2017-12-25 18-22-35| CPU: GenuineIntel 12 Cores 2017-12-25 18-22-35| RAM: 32GB 2017-12-25 18-22-35| Init Steamworks...Installed Steam exception handler 2017-12-25 18-22-35| Init Steamworks... ok 2017-12-25 18-22-35| Init Steamworks ok 2017-12-25 18-22-35| Init SDL2... ok 2017-12-25 18-22-35| SDL version (compiled): 2.0.3 2017-12-25 18-22-35| SDL version (linked): 2.0.3 2017-12-25 18-22-35| Getting display mode... ok 2017-12-25 18-22-35| Current display mode: 1920 x 1080 2017-12-25 18-22-35| Creating settings... loading...Old client.ini version 0.0 detected. Self: Beta 0.15.7 r10230. Ignoring. 2017-12-25 18-22-35| setting language... ok 2017-12-25 18-22-35| Creating client window...Creating window ... 2017-12-25 18-22-35| Detected 3 displays 2017-12-25 18-22-35| Display 0: x: 0, y: 0, w: 1920, h: 1080 2017-12-25 18-22-35| Display 1: x: 1920, y: 0, w: 1920, h: 1080 2017-12-25 18-22-35| Display 2: x: -1920, y: 0, w: 1920, h: 1080 2017-12-25 18-22-35| Using display 0 2017-12-25 18-22-35| Trying to create OpenGL 4.0 core window ... 2017-12-25 18-22-35| Creating window, x: 0, y: 0, w: 1920, h: 1080... ok 2017-12-25 18-22-36| Creating GL context... ok 2017-12-25 18-22-36| Initializing GLEW... ok 2017-12-25 18-22-36| Setting display mode 1920 x 1080 (WindowedSeamless)... ok 2017-12-25 18-22-36| GetDrawableSize: 1920 1080 2017-12-25 18-22-36| GetWindowSize: 1920 1080 2017-12-25 18-22-36| Creating client window ok 2017-12-25 18-22-36| Init rendering... starting rendering... initialize...OpenGL Context Information: 2017-12-25 18-22-36| Version: 4.0 2017-12-25 18-22-36| VersionString: 4.0.0 NVIDIA 388.71 2017-12-25 18-22-36| Vendor: NVIDIA Corporation 2017-12-25 18-22-36| Renderer: GeForce GTX 1080 Ti/PCIe/SSE2 2017-12-25 18-22-36| GLSL Version: 4.00 NVIDIA via Cg compiler 2017-12-25 18-22-36| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768 2017-12-25 18-22-36| GL_MAX_ELEMENTS_INDICES: 1048576 2017-12-25 18-22-36| GL_MAX_ELEMENTS_VERTICES: 1048576 2017-12-25 18-22-36| GL_MAX_RENDERBUFFER_SIZE: 32768 2017-12-25 18-22-36| GL_MAX_TEXTURE_SIZE: 32768 2017-12-25 18-22-36| GL_MAX_VERTEX_ATTRIBS: 16 2017-12-25 18-22-36| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32 2017-12-25 18-22-36| Init Debug Message Callback... ok 2017-12-25 18-22-36| Set VSync... ok 2017-12-25 18-22-36| Secure BackBuffer... ok 2017-12-25 18-22-36| Init Canvas...Create canvas of size 1920 x 1080... ok 2017-12-25 18-22-36| Init Canvas ok 2017-12-25 18-22-36| Init Refraction Texture... ok 2017-12-25 18-22-36| Init Post Processing... ok 2017-12-25 18-22-36| Init Debug Renderers... ok 2017-12-25 18-22-36| DepthTexturesSupported: yes 2017-12-25 18-22-36| IntVertexAttributesSupported: yes 2017-12-25 18-22-36| DeferredSupported: yes 2017-12-25 18-22-36| LowSpecGPUDetected: no 2017-12-25 18-22-36| Available video memory: 7.12988 GB 2017-12-25 18-22-36| Rendering initialized 2017-12-25 18-22-36| Init rendering ok 2017-12-25 18-22-36| Check problematic drivers... ok 2017-12-25 18-22-36| Init shader level... ok 2017-12-25 18-22-36| Init loading screen... ok 2017-12-25 18-22-36| Draw first loading screen... draw... ok 2017-12-25 18-22-36| Init SFX... ok 2017-12-25 18-22-36| Init Input... ok 2017-12-25 18-22-36| Init GameInput... ok 2017-12-25 18-22-36| Init WorkerPool... ok 2017-12-25 18-22-36| Init Main Menu... ok 2017-12-25 18-22-37| Init Music... ok 2017-12-25 18-22-37| Apply loaded settings... ok 2017-12-25 18-22-37| Adjust settings to GPU... ok 2017-12-25 18-22-37| Client initialized 2017-12-25 18-22-37| Received stats and achievements from Steam 2017-12-25 18-22-37| STAT_PIRATES_DESTROYED: 246i 2017-12-25 18-22-37| STAT_XSOTAN_DESTROYED: 118i 2017-12-25 18-22-37| STAT_CIVIL_SHIPS_DESTROYED: 15i 2017-12-25 18-22-37| STAT_SHIPS_DESTROYED: 3i 2017-12-25 18-22-37| STAT_STATIONS_DESTROYED: 0i 2017-12-25 18-22-37| STAT_RESOURCES_MINED: 647407i 2017-12-25 18-22-37| STAT_GOODS_TRADED: 0i 2017-12-25 18-22-37| STAT_GOODS_SOLD: 0i 2017-12-25 18-22-37| STAT_GOODS_BOUGHT: 0i 2017-12-25 18-22-37| STAT_GATES_USED: 115i 2017-12-25 18-22-37| STAT_WORMHOLES_USED: 14i 2017-12-25 18-22-37| STAT_JUMPS_USED: 394i 2017-12-25 18-22-37| STAT_SECTORS_DISCOVERED: 388i 2017-12-25 18-22-37| STAT_SECTORS_TRAVELED: 6412.67f 2017-12-25 18-22-37| STAT_METERS_FLOWN: 18934568i 2017-12-25 18-22-38| Startup successful. 2017-12-25 18-22-50| Refreshing internet servers 2017-12-25 18-22-56| Serverbrowser refresh complete: Responded 2017-12-25 18-22-58| Connecting to 90112494390760449 2017-12-25 18-22-58| Waiting for Online polling threads 2017-12-25 18-22-58| Online polling threads finished 2017-12-25 18-22-58| Waiting for LAN polling threads 2017-12-25 18-22-58| LAN polling threads finished 2017-12-25 18-22-58| remote address: steamID, init: steam 2017-12-25 18-22-58| Initiating connection with server ID 90112494390760449 2017-12-25 18-23-03| Querying for an authentication session ticket 2017-12-25 18-23-03| Authentication successful! 2017-12-25 18-24-46| Exited client main loop.
  8. I hosted a server on my server. I literally bought the game twice so I could do it because the dedicated server command line was entirely too much work. So I host a game on my server on steam on my server account... My clan joins.. we play for 2 days... but as servers do it needs to be restarted... I restart... now no one can join the game but me... Everyone connects.. the server shows them connecting, their ships even show up in the sectors they last logged in... but for them..it just says loading.. forever. I can actually join via IP and it loads for me... Things ive tried Turning off steam authentication Listing server as public Restarting the server Restarting the router Reassigning internal IP on server from 10.0.0.1 to 10.0.0.* (2,3,4) and re port forwarding the UDP and TCP ports Deleting Avorion except for the galaxy file we were using and reinstalling it Moving the sector file out restarting the server.. closing the server after new sectors are populated and deleting the new sector file and putting the old sector file back in. ANY HELP would be appreciated.. we're at our wits end we've done everything we can... I wouldn't really care but total manhours into our galaxy is over 400. That's a lot of time to flush down a toilet. All I did was close the game and reboot the server and now everyone is stuck on loading except for me. system specs Windows 10 I7 5820k Nvidia GTX 1080ti 32 GB of DDR4 3000 SSD All drivers updated etc etc etc.
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