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Kork

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  1. I used to think planet landings were the thing when it came to space simulations, however games like Elite Dangerous and No Man's Sky have showed that they actually add little value in the game. This is mostly because it's hard to create interesting content that make planets a worthwhile endeavour. There is simply too much space on a planet that you could fill with something that keeps you engaged. So even if you could mod this in, I really doubt it would bring the game forward in a meaningful way. It would be a cool tech demo, of course ;).
  2. Would the AI controlled -ship eventually follow me or will it get stuck when I jump before the AI controlled ship has finished it's warp cooldown?
  3. Nein das geht derzeit noch nicht, soll aber lt. Dev-Log in einem der nächsten Updates kommen.
  4. I built a second ship in sector that has no jump gates. Then I ordered the ship to escort me so it would follow me around when I jump to another sector (using the jump drive). However the ship doesn't seem to be following me, even if I just jump to the adjacent sector. Is this supposed to work currently and if so, how can I make it work?
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