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inpacem

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  1. function Clock.updateClient(timeStep) if currentDate then currentDate.sec = math.floor(currentDate.sec + timeStep) if currentDate.sec >= 60 then currentDate.sec = 0 currentDate.min = currentDate.min + 1 if currentDate.min >= 60 then currentDate.min = 0 currentDate.hours = currentDate.hour + 1 -- TODO: add 12/24hr support if currentDate.hour >= 24 then currentDate.hour = 0 end end end currentTime = string.format("%02d:%02d:%02d", currentDate.hour, currentDate.min, currentDate.sec) end AllowMoving = MoveUI.AllowedMoving() end currentDate.hours = currentDate.hour + 1 Another problem: if you pause the game (ESC in SP) the clock stands still, keeps the time before the pause when you play again....
  2. did you download this mod from the github? try the one from the first post here had the same problem, trying 2 days....
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