I think it would be really handy to have a thruster in the game that only produces thrust on one side but 6 times more powerful in that direction compared to the normal thruster, basically an engine that can be pointed in any direction.
For a start this would be helpful because you can increase the brake thrust without needing to add so many thrusters, but also when placing thrusters far away from the center of mass you can point them facing the direction that increases the roll most effectively thereby reducing the amount of thrusters needed. I think with the addition of this block you'll be able to make ships more effective by designing in a way that makes sense and looks more realistic.
Suggestion
orlandomason
I think it would be really handy to have a thruster in the game that only produces thrust on one side but 6 times more powerful in that direction compared to the normal thruster, basically an engine that can be pointed in any direction.
For a start this would be helpful because you can increase the brake thrust without needing to add so many thrusters, but also when placing thrusters far away from the center of mass you can point them facing the direction that increases the roll most effectively thereby reducing the amount of thrusters needed. I think with the addition of this block you'll be able to make ships more effective by designing in a way that makes sense and looks more realistic.
one other suggestion (so far)
hull blocks should be much better,
to get 15hp from iron hull blocks:
30 blocks
191 tons
$42
19 iron
+1.88 MW required energy
+0.6s hyperspace cooldown
to get 15hp from iron armour blocks:
8 blocks
85 tons
$4
8 iron
+0 MW required energy
+0.3s hyperspace cooldown
why would I use hull blocks?
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