Hale Posted February 2, 2017 Share Posted February 2, 2017 What happens: I enter a game and immediately begin editing a ship. Keep in mind, I've done this about fifteen times now, just tonight, no joke or exaggeration here. Sometime within the first two or three minutes of editing my ship, adding and deleting blocks, the game closes, no cmd window, nothing. It's infuriating. How to reproduce it: It just seems to happen when I edit a ship in any way, shape or form. There's no particular kind of block that I delete to make it happen or adding or removing or dimension changing or anything. It just seems to happen when I'm editing a ship in general. Log is attached. Specs: Win 10 Pro 64-bit 16GB DDR4 ram Processor: Intel i5-6600K @3.5GHz (4CPUs) AMD R9 200 Series 1920x1080 clientlog_Wed_Feb_01_23-30-02_2017.txt Link to comment Share on other sites More sharing options...
Hale Posted February 2, 2017 Author Share Posted February 2, 2017 If it continues happening I will attach more logs, if that helps. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 2, 2017 Boxelware Team Share Posted February 2, 2017 Can you make a video of it happening? From firing up the build mode to the crash? That would be incredibly helpful, it might be related to things that don't seem relevant to you at all. Link to comment Share on other sites More sharing options...
Hale Posted February 3, 2017 Author Share Posted February 3, 2017 The old one's stopped to the point that it's not relevant anymore. I don't have the software for video recording, anyway. Link to comment Share on other sites More sharing options...
Hale Posted February 3, 2017 Author Share Posted February 3, 2017 New bug, though. My game instantly starts to use up all of my processing power upon loading in, and it doesn't get past the loading screen. What happens is it hits the "loading" portion, makes the noise as though I'm in-game, but instead of seeing the ship the loading screen flickers and comes back on again. The game starts to eat up enormous processing power and never loads in, and I either wait for it to not respond or I close it out via task manager. What led up to the incident: I had a fighter hangar in one of my ships with the entrance blocked. I would try to deploy the fighters after editing it so that it was supposedly no longer blocked and the fighter would deploy but not come out of the ship, meaning that I couldn't use my turrets, they would just spin around uselessly or do a forward lock if I selected another ship or station. I would try and go into my drone and that would freeze the game. I did that twice, and after those two times this bug started. Same PC stats. I should note that that bug only happens with that world and that world alone, all the others are fine. Log is attached. clientlog_Thu_Feb_02_20-35-41_2017.txt Link to comment Share on other sites More sharing options...
Hale Posted February 3, 2017 Author Share Posted February 3, 2017 So I found out that it has something to do with the sector data. Made a test world exactly like the world that was messed up, deleted the sector I was present in and it allowed the game to start. Is there any way I can edit sector data? 455_28.txt Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 3, 2017 Boxelware Team Share Posted February 3, 2017 I'm afraid you can't, it's in binary format which is not readable for humans. Also, we don't know yet what caused the incident. Is the file you attached the sector where it crashes? Link to comment Share on other sites More sharing options...
Hale Posted February 3, 2017 Author Share Posted February 3, 2017 It is, but changed to text format. I've actually discovered that it isn't just that sector that's causing the issue, I think. The only issue is that even if I delete those two, the problem still happens... I have to delete the whole sectors folder for it to stop. Doing more tests now. I could zip the sectors and send it, if need be. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 3, 2017 Boxelware Team Share Posted February 3, 2017 That's be great. Please include the logs and add a link in the mail to this topic, so I know what it refers to. Thanks! Link to comment Share on other sites More sharing options...
Hale Posted February 3, 2017 Author Share Posted February 3, 2017 Alright, it's done. Thanks for the help. Link to comment Share on other sites More sharing options...
Hale Posted February 4, 2017 Author Share Posted February 4, 2017 New update. To reproduce the steps that -started- the bug, do the following. 1. Download the ship attached to the post. 2. Create it in a galaxy. 3. Buy at least 1 fighter for its hangar, located underneath, facing downwards. 4. Buy crew for the fighter(s) you bought. 5. Deploy the fighter(s) as defenders. 6. If they did not deploy as they should normally (they have not for me), attempt to leave the ship in a drone. 7. If it is happening for you, the game should freeze and begin eating all of your memory, making the game unplayable. Noises will begin to repeat in a rapid fashion, and nothing else will happen until you shut the game down. 8. Repeat the steps again until the game starts displaying the same qualities as explained for the drone crash upon loading into the world. It happened twice for me before I could no longer enter the world at all. Here is the ship: http://filebin.ca/3BBO5sxsR2WO/autosave57.xml I will continue trying to find out what the problem is in more detail on my own. Some more quirks so far: Upon entering the galaxy after reproducing the bug once, it will not let me deselect from a fighter. Normally you can middle click in the middle of nowhere and it will deselect from any ship, and I can look at other ships around me by cycling through with the G button, but if I middle click in the middle of nowhere it defaults to the fighter, even if I'm in a different ship. It seems that if the bug happens once, even though you can still play the game, you're screwed. Trying to exit into a drone the second time around freezes the game just the same. I'm doing all of this in a new world, as well, so it's not something induced by some world changes. It's a fresh start. Maybe it's just the positioning of the bay makes the fighter deploy in an odd way? Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 4, 2017 Boxelware Team Share Posted February 4, 2017 That pretty much did the trick, thanks! Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 4, 2017 Boxelware Team Share Posted February 4, 2017 Fixed in the beta branch. Link to comment Share on other sites More sharing options...
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