Subquake Posted February 4, 2017 Share Posted February 4, 2017 In mid-late game there are issues with rifts. When your ship gets to a certain size, you can't use gates, that are passage ways through them. And your jump drive doesn't allow you to pass rifts and you are forced to find the long routes across. This discourages to build large or long ships. I'm fine of not having the ability to use gates (Similar to X3 series), but I'm not fine of limiting myself to routes I can use to move around. I understand, that players should not be able to pass through the rift that surrounds the center since it's the part of the main story, but there should be a way to navigate with large ships across the "normal" rifts. Yes you can get occasional Wormhole, that can get you bypass some of them, but usually Wormholes are long range and move you across the galaxy and not medium to short distances. Suggestion for a solution: Craftable Navigational Beacons or station specific module, that can be placed and if they are in your jump range distance even across rifts, you can jump to them. They can be of Xanion+ material, that way not accessible in early game. Link to comment Share on other sites More sharing options...
Tuttomenui Posted February 6, 2017 Share Posted February 6, 2017 I have noticed that all you have to do is touch the gate inner shimmer to use it so what is keeping a large ship from using it? Couldn't you just have a long spike on the front to touch the gates rift with? Link to comment Share on other sites More sharing options...
Devious Posted February 6, 2017 Share Posted February 6, 2017 At large sizes the gate somehow loses it's function, making a long spike on the front to touch it was my idea too but only resulted in breaking it off :p Link to comment Share on other sites More sharing options...
Rashuga Posted February 6, 2017 Share Posted February 6, 2017 just a theory maybe its based on your root block position like your root block has to be touching a certain spot could be wrong Link to comment Share on other sites More sharing options...
Subquake Posted February 6, 2017 Author Share Posted February 6, 2017 As soon as you hit a certain size of your ship even on one of three dimensions (make it for instance too long, but not high or wide), the gates simply don't trigger and you fly right past/through them. Link to comment Share on other sites More sharing options...
TurielD Posted February 8, 2017 Share Posted February 8, 2017 Yup, my current (long and thin) ship physically fits through a jumpgate... but it just goes to the other side of it, no jump happens. Link to comment Share on other sites More sharing options...
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