LordMaddog Posted February 5, 2017 Share Posted February 5, 2017 Can some one make a simple UI mod that dose two things: 1 Changes the module screen that says you need Blah blah to unlock this next module slot to saying A Ship classification then the requirement. IE: default class Scout Light Fighter: 128k CM Medium fighter: 320k CM Heavy Fighter: 800k CM Corvette: 2000K CM Frigate: 8000K CM so on and so forth all the way to Supper Dreadnought (or maybe even Death star lol) 2: A small UI tag under sector name that shows your current classification. and if not TOO hard one that shows it in the build menu some where. Thanks in advance Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 5, 2017 Boxelware Team Share Posted February 5, 2017 What about freighters? I'd say let people add their own classes. Link to comment Share on other sites More sharing options...
LordMaddog Posted February 5, 2017 Author Share Posted February 5, 2017 What about freighters? I'd say let people add their own classes. Ya I don't know the order of classifications but I know there is a list of them out there somewhere. In general a ship of a certain size is classified as a specific class. It don't have to be part of the game if you don't like but for me this be really awesome. If I had the modding knowledge Id even like to have populated sectors acknowledge your presence if your over a particular size. And in some cases demand you power down your weapons while in the sector or Demand to know your purpose. I mean who in their right mind wants a Super star Destroyer or a Super Dreadnought to just POP into there capital city unannounced! Link to comment Share on other sites More sharing options...
LordMaddog Posted February 7, 2017 Author Share Posted February 7, 2017 bump This should be a pretty easy mod can some one pleas Make it :) Link to comment Share on other sites More sharing options...
LordMaddog Posted February 10, 2017 Author Share Posted February 10, 2017 I want this list 1 = Scout 2 = Light Fighter 3 = Medium Fighter 4 = Heavy fighter 5 = Frigate 6 = Freighter (yes I have seen big big cargo haulers in game :) 7 = Destroyer 8 = Light Cruiser 9 = Heavy Cruiser 10 = Battlecruiser 11 = Battleship (first capital class) 12 = Dreadnought 13 = Super Dreadnought 14 = Star Destroyer 15 = Super Star Destroyer Id do it my self if I can figure out witch .lua file to edit :) Link to comment Share on other sites More sharing options...
DFX2KX Posted February 10, 2017 Share Posted February 10, 2017 Well, more precisely, you'd have to edit a number of them, basically anything dealing with the ship name in the UI. We also have fighters in the game already, so that might cause some confusion. I'd write it, but personally wouldn't have much of a use for it until better AI and some fleet logic comes along. Link to comment Share on other sites More sharing options...
LordMaddog Posted February 25, 2017 Author Share Posted February 25, 2017 We also have fighters in the game already, so that might cause some confusion. I'd write it, but personally wouldn't have much of a use for it until better AI and some fleet logic comes along. I like to see those removed altogether and the hangers Carrier ships the player makes according to size of hanger and volume of ship. Link to comment Share on other sites More sharing options...
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