mysteryx Posted February 6, 2017 Share Posted February 6, 2017 Everything said in title, but here we go: I do some auto-targetting action with my mining barge. all my laz0rs do their proper work w/o any action of mine. When i leave the asteroid before i pop it, the lasers are still trying to do some mining actions. same on salvaging lasers. Deactivating and activation doesnt help, you have to switch the turret mode. Should be like lasers. out of range -> aquire new target when something in range is found :) Link to comment Share on other sites More sharing options...
Rykmentti Posted February 7, 2017 Share Posted February 7, 2017 It's not really a fix... but if you roll your ship sideways so the turrets cannot target their current target, they will switch to a new target, that's how I change targets with my salvagers. Much better than clicking on the turret icon and changing modes Link to comment Share on other sites More sharing options...
LoSboccacc Posted February 8, 2017 Share Posted February 8, 2017 independently targeting turrets ignore the weapon maximum range and engage ineffectively far targets. this is mostly evident with shortly ranged turrets like lasers, especially annoying since they use up energy for nothing. Link to comment Share on other sites More sharing options...
Blockz Posted February 19, 2017 Share Posted February 19, 2017 + Link to comment Share on other sites More sharing options...
MrVorgra Posted February 19, 2017 Share Posted February 19, 2017 Wat? Link to comment Share on other sites More sharing options...
thedamngod Posted February 19, 2017 Share Posted February 19, 2017 I have merged the thread with a similar one, at least that is what I understood from that post :) Link to comment Share on other sites More sharing options...
zorgkirill Posted February 22, 2017 Share Posted February 22, 2017 Met this bug too with salvages: neither far distance nor rotating makes them choose another target, when leaving the current one on autofire mode. Only re-switching autofire mode helps for me. Link to comment Share on other sites More sharing options...
GrimJahk Posted February 22, 2017 Share Posted February 22, 2017 +1 Is this actively on the list to be fixed/addressed? Link to comment Share on other sites More sharing options...
FreddyAVO Posted February 22, 2017 Share Posted February 22, 2017 +1 Lets opt this as number 1 fix for comming update?! Link to comment Share on other sites More sharing options...
Cruiser Posted February 28, 2017 Share Posted February 28, 2017 There is a, well, ingame hotfix for your problem.... It will be costly on your credits, even in the long run, but salvage fighters of exceptional or better status, and of "higher grade material" ( e.g. naonite fighter vs iron ships) will get the job done freakingly fast. Upside: You can go fuck up the Xsotan/pirate/bandit ships, that probably spawned in on your ass, while you were stripping down other ships/stations. Downside: once the initial target is obliterated, they will search you out, and start hovering around like stupid little insects, meaning you will have to keep an eye out for their return, and give them new commands. Same thing goes for mining fighters. Just make sure, they have an efficiency of 20 or higher. Otherwise the gain is just....... well, pardon my language, shit... Link to comment Share on other sites More sharing options...
Pob Posted March 2, 2017 Share Posted March 2, 2017 Having the same issue, mainly with salvage beams, it's not so much that they try to target something out of range, it's that they fixate on something out of range and will not switch targets to something closer. They'll often try to target a small fragment 20k away and not the intact wreck 0.5k in front of you. Link to comment Share on other sites More sharing options...
Splutty Posted March 11, 2017 Share Posted March 11, 2017 With salvaging lasers another problem plays as well, in that they are trying to target tiny tiny little bits of wreck which are moving, and they can just never hit it. Seeing this behaviour a lot, where all my 16 salvaging lasers will be trying to hit the same little bit, and they all cross at the same point, well within range, just impossible to hit it. Sometimes I can target the tiny wreck piece and kill it, and all the lasers will seek out new targets, sometimes I can't even find it. Wiggling a bit so the lasers need to realign sometimes helps as well, but all in all it just stops salvaging dead. Juicy generator RIGHT THERE, and all the lasers are trying to salvage a gnat. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now