Coovargo Posted February 7, 2017 Share Posted February 7, 2017 I believe this is related to the particle effects. The same issue can occur with thruster particles, engine particles, or 'sector warping particles'(Those blue particles that appear when you perform a jump). If you zoom in close up to a large thruster or engine you get a massive FPS drop. One of my ships had just a single large engine addition on the back of my ship drop my system down to 1 FPS when zooming in on it, just because the camera was too close. Playing on max settings, it just seems strange that the lag disappears immediately if I zoom out just a little. Operating System: Windows 7 GPU: Dual Nvidia GTX 680 SLI CPU: AMD FX-8350 4.8GHZ Memory: 32GB DDR3 1600 Game HDD - 1TB SSD Link to comment Share on other sites More sharing options...
Coovargo Posted February 7, 2017 Author Share Posted February 7, 2017 I've verified this can be reproduced under any condition and any setting, even under a new client start. Simply put a large engine in front of the camera and turn it on. My FPS dropped from 160 to 2 for the duration I engaged the engine. Update: After extensive testing, I have determined that this issue most severely affects the client when running under borderless. It is greatly reduced under Fullscreen. The same conditions running borderless can drop from 160 to 2 would only drop from 160 to 80. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now