Hammelpilaw Posted August 7, 2017 Share Posted August 7, 2017 I'm unsure if this last little update is even functioning still. I am still unable to make the mines interact with me. Max range for interacting is 2km. This should solve it, otherwise send logfiles please. Link to comment Share on other sites More sharing options...
NexusNull Posted August 22, 2017 Author Share Posted August 22, 2017 I haven't been active in a very long time here, I am still in my exam phase so I don't have much time but after I am done with that I will return and get some new stuff into my mod. As for other people who want to add/change things of the Mod, you are welcome to. Link to comment Share on other sites More sharing options...
Hammelpilaw Posted August 22, 2017 Share Posted August 22, 2017 I haven't been active in a very long time here, I am still in my exam phase so I don't have much time but after I am done with that I will return and get some new stuff into my mod. As for other people who want to add/change things of the Mod, you are welcome to. Hey there, nice to hear you will come back. Until you are back I will keep this compatible to current version :) Ofc you can always take everything from what I publish to improve the mod, its all your code. Im just some kind of code-sitter. Good luck for your exam. Link to comment Share on other sites More sharing options...
NexusNull Posted August 29, 2017 Author Share Posted August 29, 2017 Hey there, nice to hear you will come back. Until you are back I will keep this compatible to current version :) Ofc you can always take everything from what I publish to improve the mod, its all your code. Im just some kind of code-sitter. Good luck for your exam. Thanks a lot dude. If you want I can update the newest version with yours. Also, my last exam is on the 22th of September so I will start doing work after that. Link to comment Share on other sites More sharing options...
Hammelpilaw Posted August 30, 2017 Share Posted August 30, 2017 Thanks a lot dude. If you want I can update the newest version with yours. Also, my last exam is on the 22th of September so I will start doing work after that. Sure, do it if you want. There are not many changes at all, I only had to insert the hooks into updated game files. Link to comment Share on other sites More sharing options...
simpoltin Posted September 12, 2017 Share Posted September 12, 2017 Is the modified version still working? I am trying to implement on my server and the mines are spawning but I am unable to interact with them. I've added the two modified files to my local install and added the files to my dedicated server. --Nevermind still working, I misplaced the modfiles locally Link to comment Share on other sites More sharing options...
Rundai Posted September 17, 2017 Share Posted September 17, 2017 just a quick report. I know the mod version is not intended to work with the newest beta version. At the moment i have the Problem that after some time the income seems to stop and can only be started again by restarting the game. alos sometimes after refurbishing a mine the insome stops again completly. maybe this could help? beside from that after editing the sectorgenerator.lua sript so that fighter factories can spawn the mod works pretty fine with the newest beta. Link to comment Share on other sites More sharing options...
Hammelpilaw Posted September 26, 2017 Share Posted September 26, 2017 Updated the modified version for Avorion 0.14. Download at reply #94 Link to comment Share on other sites More sharing options...
TheGamingDragonWolf Posted October 7, 2017 Share Posted October 7, 2017 How do i properly install it do i just paste both folders in or what? Link to comment Share on other sites More sharing options...
Hammelpilaw Posted October 8, 2017 Share Posted October 8, 2017 How do i properly install it do i just paste both folders in or what? Yes, start with original mod, and then the modified files. Link to comment Share on other sites More sharing options...
Laserzwei Posted October 24, 2017 Share Posted October 24, 2017 Since Nexus still did not update his mod, I will release my version, of which I gave him a copy on sep. 5th and is running ever since on rusty's galaxy. Install "MineCorp 1.5" as every other mod (copy files in your /Avorion/ folder). If you have a world where MineCorp is still running and you want to keep it running, then install "minecorpConverter". Downloadlink, because the mod is too big to be uploaded in the forum: MineCorp 1.5b Once installed do yourself a favor and have a look into /mods/Minecorp/config/config.lua. There is a lot to configure, to match your playstyle. Disclaimer: I provide this mod as is. In case of an official update, the compatibility can not be guaranteed. Edit: 1.5b includes "createFighterFactory", as mentioned by Hammelpilaw Edit2: Sadly my time is limited and I already maintain some other mods. Thus this extension has very low priority when an Avorion update comes out. Therefore I would like to give the code to somebody who has the time to maintain it. (don't be shy, I don't bite ;D) minecorpConverter.zip Link to comment Share on other sites More sharing options...
Hammelpilaw Posted October 26, 2017 Share Posted October 26, 2017 This is really looking awesome, thanks :) But it seems you used an outdated SectorGenerator.lua, it does not contain fighter factory wich was added in 0.14 to this file. Link to comment Share on other sites More sharing options...
Laserzwei Posted October 26, 2017 Share Posted October 26, 2017 ... But it seems you used an outdated SectorGenerator.lua, it does not contain fighter factory wich was added in 0.14 to this file. MineCorp 1.5b ... Edit: 1.5b includes "createFighterFactory", as mentioned by Hammelpilaw Done ;) Link to comment Share on other sites More sharing options...
cybbro Posted November 12, 2017 Share Posted November 12, 2017 won't these mines produce anything else but iron? I have 4 of them and all only make iron for me Link to comment Share on other sites More sharing options...
lithuse Posted November 15, 2017 Share Posted November 15, 2017 is there an update for 1.5 or will this work for that version too? Link to comment Share on other sites More sharing options...
Rundai Posted November 18, 2017 Share Posted November 18, 2017 i tested it and it doesnt work with the newest beta XD just wiat for an update Link to comment Share on other sites More sharing options...
Laserzwei Posted November 18, 2017 Share Posted November 18, 2017 is there an update for 1.5 or will this work for that version too? i tested it and it doesnt work with the newest beta XD just wiat for an update I will not update my version Edit2: Sadly my time is limited and I already maintain some other mods. Thus this extension has very low priority when an Avorion update comes out. Therefore I would like to give the code to somebody who has the time to maintain it. Link to comment Share on other sites More sharing options...
Hammelpilaw Posted November 18, 2017 Share Posted November 18, 2017 We are using Laserzweis modified version of this mod on current beta. I will post the updated version here when I find some time to peckage it. Link to comment Share on other sites More sharing options...
Rundai Posted November 19, 2017 Share Posted November 19, 2017 I will not update my version yes im aware of that XD but the hope dies at last XD We are using Laserzweis modified version of this mod on current beta. I will post the updated version here when I find some time to peckage it. this would be great ^^ its the core mod of all my game sessions XD Link to comment Share on other sites More sharing options...
TKOed Posted November 21, 2017 Share Posted November 21, 2017 I maybe wrong here, but looks like your done with this mod ? Anyway i found some game breaking issues i had to adjust to keep the game from being too easy. However this idea is awesome and i will be using what you have here and modifying it. I will of course give you credit... Thanks brother for the awesome work here. things i had changed so far really quickly is... How often they appear to less likely, and how much they cost. Also how many resources you receive down to 10. Reason being is Yes thats not a lot but once u bought enough... Its enough! Link to comment Share on other sites More sharing options...
TKOed Posted November 22, 2017 Share Posted November 22, 2017 found a game breaking bug - warp gates no longer spawn with this mod Link to comment Share on other sites More sharing options...
TKOed Posted November 22, 2017 Share Posted November 22, 2017 So i fixed it for you guys --- If you did not drag and drop the mod into Avorion and you injected it instead. You probably will not need to do this. Anyway open SectorGenerator.lua (Mod Version) find the code local wormhole = desc.cpwormhole Change it to local wormhole = desc:getComponent(ComponentType.WormHole) There now the wormholes are back! Link to comment Share on other sites More sharing options...
Hammelpilaw Posted November 23, 2017 Share Posted November 23, 2017 So i fixed it for you guys --- If you did not drag and drop the mod into Avorion and you injected it instead. You probably will not need to do this. Anyway open SectorGenerator.lua (Mod Version) find the code local wormhole = desc.cpwormhole Change it to local wormhole = desc:getComponent(ComponentType.WormHole) There now the wormholes are back! Im afraid there are more changes required. I remember modifiyng some modfiles too because some functions of scripting API changed. We are using Laserzweis modified version of this mod on current beta. I will post the updated version here when I find some time to peckage it. But feel free to fix it ofc :) Link to comment Share on other sites More sharing options...
darktrooper119 Posted December 13, 2017 Share Posted December 13, 2017 having an issue where I hit refurbish on a mine, and the window closes but nothing else happens. extracted data and mods folder into Avorion directory as per instructions. no other mods. 1.5 version. Any help? Link to comment Share on other sites More sharing options...
Hammelpilaw Posted December 16, 2017 Share Posted December 16, 2017 Since Nexus still did not update his mod, I will release my version, of which I gave him a copy on sep. 5th and is running ever since on rusty's galaxy. Install "MineCorp 1.5" as every other mod (copy files in your /Avorion/ folder). If you have a world where MineCorp is still running and you want to keep it running, then install "minecorpConverter". Downloadlink, because the mod is too big to be uploaded in the forum: MineCorp 1.5b Once installed do yourself a favor and have a look into /mods/Minecorp/config/config.lua. There is a lot to configure, to match your playstyle. Disclaimer: I provide this mod as is. In case of an official update, the compatibility can not be guaranteed. Edit: 1.5b includes "createFighterFactory", as mentioned by Hammelpilaw Edit2: Sadly my time is limited and I already maintain some other mods. Thus this extension has very low priority when an Avorion update comes out. Therefore I would like to give the code to somebody who has the time to maintain it. (don't be shy, I don't bite ;D ) Updated the mod to work with Avorion 0.15.7. The notifications for receiving material on the right side of the screen are deactivated, but of course you still get material. I do not guarantie anything, this mod may get outdated in future updates. If you want to overtake this project please contact Laserzwei, we are still looking for someone to keep this alive. MineCorp-1.5.1 Link to comment Share on other sites More sharing options...
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