Love the faction system, but I think some aspects of it are broken.
Examples of total faction loss
[*]Suddenly hated for accidentally bumping a massive ship into a station
[*]Accidentally hitting a ship with a salvaging laser
Punishment should fit the crime.. I did 25 HP of damage accidentally to a ship and was instant KOS. Warnings should pop up (again depending on my standing to start with) and an opportunity to pay a fine to negate/resolve the situation should be presented...
A player that has built up their standing to Perfect, should NEVER lose that in one shot.
Examples where faction loss SHOULD occur:
[*]Faction ship gets destroyed (while you are within 10KM) and you did nothing to help them (-20)
[*]Salvaging a ship of that faction while another of that faction is within 10KM (-5/second)
It is WAY too easy to play vulture, picking up scraps while factions collide... War Opportunists are NEVER looked on neutrally by either side... and likewise it's fairly easy to just hang out and occasionally do a Pew-Pew on a pirate (doing 50hp of 54khp of damage now that he's about to die) to get credits and faction just as if I carried the brunt of the battle...
Suggestion
GrimJahk
Love the faction system, but I think some aspects of it are broken.
Examples of total faction loss
[*]Suddenly hated for accidentally bumping a massive ship into a station
[*]Accidentally hitting a ship with a salvaging laser
Punishment should fit the crime.. I did 25 HP of damage accidentally to a ship and was instant KOS. Warnings should pop up (again depending on my standing to start with) and an opportunity to pay a fine to negate/resolve the situation should be presented...
A player that has built up their standing to Perfect, should NEVER lose that in one shot.
Examples where faction loss SHOULD occur:
[*]Faction ship gets destroyed (while you are within 10KM) and you did nothing to help them (-20)
[*]Salvaging a ship of that faction while another of that faction is within 10KM (-5/second)
It is WAY too easy to play vulture, picking up scraps while factions collide... War Opportunists are NEVER looked on neutrally by either side... and likewise it's fairly easy to just hang out and occasionally do a Pew-Pew on a pirate (doing 50hp of 54khp of damage now that he's about to die) to get credits and faction just as if I carried the brunt of the battle...
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