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Connection Lost (Singleplayer)


TheJimmy

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When I try to join my singleplayer-galaxy the game says

 

"Connection to 127.0.0.1:27000 failed. Server unreachable."

 

The save worked for days now and i didn't install/deinstall anything.

The game/PC never crashed so there is no reason why the save should get corrupted.

 

PC Specs:

OS:              Windows 7 Professional 64-bit

CPU:            Intel Core i5-4670K

Graphics      NVIDIA GeForce GTX 770

 

Clientlog

Sun Feb 12 16:27:47 2017| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" 
Sun Feb 12 16:27:47 2017| Enabled Traces: 
Sun Feb 12 16:27:47 2017| Client Beta 0.10.2 r7448, running on Windows 7.
Sun Feb 12 16:27:47 2017| CPU: GenuineIntel 4 Cores
Sun Feb 12 16:27:47 2017| Init Steamworks...Init Steamworks... ok
Sun Feb 12 16:27:47 2017| Init Steamworks ok
Sun Feb 12 16:27:47 2017| Init SDL2... ok
Sun Feb 12 16:27:47 2017| Getting display mode... ok
Sun Feb 12 16:27:47 2017| Current display mode: 1360 x 768
Sun Feb 12 16:27:47 2017| Creating settings... loading... setting language...setting language file "data/localization/deutsch.po"
Sun Feb 12 16:27:47 2017|  ok
Sun Feb 12 16:27:47 2017| Creating client window...Detected 1 displays
Sun Feb 12 16:27:47 2017| Display 0: x: 0, y: 0, w: 1360, h: 768
Sun Feb 12 16:27:47 2017| Using display 0
Sun Feb 12 16:27:47 2017| Creating window, x: 0, y: 0, w: 1360, h: 768... ok
Sun Feb 12 16:27:47 2017| Creating GL context... ok
Sun Feb 12 16:27:47 2017| Setting window mode WindowedSeamless... ok
Sun Feb 12 16:27:47 2017| Creating client window ok
Sun Feb 12 16:27:47 2017| Init rendering... starting rendering... initialize...OpenGL Context Information:
Sun Feb 12 16:27:47 2017| Version: 4.5
Sun Feb 12 16:27:47 2017| VersionString: 4.5.0 NVIDIA 358.50
Sun Feb 12 16:27:47 2017| Vendor: NVIDIA Corporation
Sun Feb 12 16:27:47 2017| Renderer: GeForce GTX 770/PCIe/SSE2
Sun Feb 12 16:27:47 2017| GLSL Version: 4.50 NVIDIA
Sun Feb 12 16:27:47 2017| Init GLEW... ok
Sun Feb 12 16:27:47 2017| Init Debug Message Callback... ok
Sun Feb 12 16:27:47 2017| Set VSync... ok
Sun Feb 12 16:27:47 2017| Secure BackBuffer... ok
Sun Feb 12 16:27:47 2017| Init Canvas...Create canvas of size 2720 x 1536... ok
Sun Feb 12 16:27:47 2017| Init Canvas ok
Sun Feb 12 16:27:47 2017| Init Refraction Texture... ok
Sun Feb 12 16:27:47 2017| Init Post Processing... ok
Sun Feb 12 16:27:47 2017| Init Debug Renderers... ok
Sun Feb 12 16:27:47 2017| Rendering initialized
Sun Feb 12 16:27:47 2017| Init rendering ok
Sun Feb 12 16:27:47 2017| Check problematic drivers... ok
Sun Feb 12 16:27:47 2017| Init shader level... ok
Sun Feb 12 16:27:47 2017| Init loading screen... ok
Sun Feb 12 16:27:47 2017| Draw first loading screen...GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 6 is being recompiled based on GL state.
Sun Feb 12 16:27:47 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 12 is being recompiled based on GL state.
Sun Feb 12 16:27:47 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 15 is being recompiled based on GL state.
Sun Feb 12 16:27:47 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 18 is being recompiled based on GL state.
Sun Feb 12 16:27:47 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 21 is being recompiled based on GL state.
Sun Feb 12 16:27:47 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 24 is being recompiled based on GL state.
Sun Feb 12 16:27:47 2017|  draw... ok
Sun Feb 12 16:27:47 2017| Init SFX... ok
Sun Feb 12 16:27:47 2017| Init Input... ok
Sun Feb 12 16:27:47 2017| Init GameInput... ok
Sun Feb 12 16:27:47 2017| Init Main Menu...GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 78 is being recompiled based on GL state.
Sun Feb 12 16:27:48 2017|  ok
Sun Feb 12 16:27:48 2017| Init Music... ok
Sun Feb 12 16:27:48 2017| Apply loaded settings... ok
Sun Feb 12 16:27:48 2017| Client initialized
Sun Feb 12 16:27:48 2017| Received stats and achievements from Steam
Sun Feb 12 16:27:48 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 9 is being recompiled based on GL state.
Sun Feb 12 16:27:48 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 27 is being recompiled based on GL state.
Sun Feb 12 16:27:48 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 3 is being recompiled based on GL state.
Sun Feb 12 16:27:48 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 102 is being recompiled based on GL state.
Sun Feb 12 16:27:48 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 105 is being recompiled based on GL state.
Sun Feb 12 16:28:28 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 108 is being recompiled based on GL state.
Sun Feb 12 16:28:38 2017| setting language file ""
Sun Feb 12 16:28:38 2017| Error loading language catalog: File doesn't exist: ""
Sun Feb 12 16:28:38 2017| Waiting for Online polling threads
Sun Feb 12 16:28:38 2017| Online polling threads finished
Sun Feb 12 16:28:38 2017| Waiting for LAN polling threads
Sun Feb 12 16:28:38 2017| LAN polling threads finished
Sun Feb 12 16:28:43 2017| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name Milchstraße --server-name TheJimmy's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561198055483233 --use-steam-networking 1 --threads 3 '
Sun Feb 12 16:28:43 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 30 is being recompiled based on GL state.
Sun Feb 12 16:28:43 2017| GL DBG: MEDIUM PERFORMANCE API 131218: Program/shader state performance warning: Fragment shader in program 33 is being recompiled based on GL state.
Sun Feb 12 16:28:44 2017| Waiting for Online polling threads
Sun Feb 12 16:28:44 2017| Online polling threads finished
Sun Feb 12 16:28:44 2017| Waiting for LAN polling threads
Sun Feb 12 16:28:44 2017| LAN polling threads finished
Sun Feb 12 16:28:44 2017| remote address: ip, init: steam
Sun Feb 12 16:28:44 2017| Connecting to server at 127.0.0.1:27000
Sun Feb 12 16:28:44 2017| Client UDP: Error receiving from 0.0.0.0, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
Sun Feb 12 16:28:44 2017| Client UDP: Error receiving from 0.0.0.0, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
Sun Feb 12 16:28:49 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:28:54 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:28:59 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:04 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:09 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:14 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:19 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:24 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:29 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:34 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:39 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:44 2017| UDP closed
Sun Feb 12 16:29:44 2017| Client UDP: Connection closed
Sun Feb 12 16:29:44 2017| remote address: ip, init: ip
Sun Feb 12 16:29:44 2017| Client: attempting to connect to 127.0.0.1:27000
Sun Feb 12 16:29:44 2017| Client UDP: Error receiving from 0.0.0.0, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
Sun Feb 12 16:29:44 2017| Client UDP: Error receiving from 0.0.0.0, error: Eine vorhandene Verbindung wurde vom Remotehost geschlossen, received bytes: 0
Sun Feb 12 16:29:44 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:44 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:45 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:45 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:45 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:45 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:46 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:46 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:46 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:46 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:47 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:47 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:47 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:48 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:48 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:48 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:48 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:49 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:49 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:49 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:49 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:50 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:50 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:50 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:51 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:51 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:51 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:51 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:52 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:52 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:52 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:52 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:53 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:53 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:53 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:53 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:54 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:54 2017| Client UDP: Error receiving from 0.0.0.0, error: Es konnte keine Verbindung hergestellt werden, da der Zielcomputer die Verbindung verweigerte, received bytes: 0
Sun Feb 12 16:29:54 2017| UDP closed
Sun Feb 12 16:29:54 2017| Client UDP: Connection closed
Sun Feb 12 16:29:54 2017| UDP closed
Sun Feb 12 16:29:54 2017| Client UDP: Connection closed
Sun Feb 12 16:29:54 2017| wanted to establish a connection to IP, but failed
Sun Feb 12 16:31:02 2017| Exiting client.
Sun Feb 12 16:31:02 2017| Exited client main loop.
Sun Feb 12 16:31:02 2017| Waiting for Online polling threads
Sun Feb 12 16:31:02 2017| Online polling threads finished
Sun Feb 12 16:31:02 2017| Waiting for LAN polling threads
Sun Feb 12 16:31:02 2017| LAN polling threads finished
Sun Feb 12 16:31:02 2017| Stopping local server ...

 

Serverlog

Sun Feb 12 16:28:43 2017| Enabled Traces: 
Sun Feb 12 16:28:43 2017| Avorion server Beta 0.10.2 r7448 running on Windows 7 starting up in "C:\Users\JImmy\AppData\Roaming\Avorion\galaxies\Milchstraße"
Sun Feb 12 16:28:43 2017| CPU: GenuineIntel 4 Cores
Sun Feb 12 16:28:43 2017| name: TheJimmy's Server
Sun Feb 12 16:28:43 2017| seed: JVHD9CFb90
Sun Feb 12 16:28:43 2017| port: 27000
Sun Feb 12 16:28:43 2017| max online players: 10
Sun Feb 12 16:28:43 2017| save interval: 600
Sun Feb 12 16:28:43 2017| broadcast interval: 5
Sun Feb 12 16:28:43 2017| max loaded sector time: 300
Sun Feb 12 16:28:43 2017| weak update: yes
Sun Feb 12 16:28:43 2017| worker threads: 3
Sun Feb 12 16:28:43 2017| difficulty: Easy
Sun Feb 12 16:28:43 2017| infiniteResources: no
Sun Feb 12 16:28:43 2017| collision: 1
Sun Feb 12 16:28:43 2017| access list: Blacklist
Sun Feb 12 16:28:43 2017| public: no
Sun Feb 12 16:28:43 2017| authentication: no
Sun Feb 12 16:28:43 2017| listed: no
Sun Feb 12 16:28:43 2017| steam networking: yes
Sun Feb 12 16:28:43 2017| server will exit once all admins logged out.
Sun Feb 12 16:28:43 2017| administrators: 'admin' 
Sun Feb 12 16:28:43 2017| An exception occurred: DataStream access error: Accessed data exceeds buffer size: 0, offset: 0, access size: 4
Sun Feb 12 16:28:43 2017| 

 

I hope you can help me.

 

 

 

 

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I meant to reply to this yesterday, sorry got busy, if this happens to you again try going into processes (ctrl+alt+delete) and close avorionserver.exe. I've had this happen a few times as well and couldn't load a single player game even after restarting the game, this should fix it.

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  • 3 weeks later...

You should add some logs to your post, LogicSocket. More information is always a good thing :)

 

And/or do this:

Please try to rerun the server with the additional command "-t all" and send the resulting client log and galaxy (the whole directory would be best) to support@avorion.net.

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