Velenka Posted February 13, 2017 Share Posted February 13, 2017 I've been able to play Avorion a little bit, and so far, I love it, but I have run into a huge issue. I was playing the game normally without any issues until I placed shield blocks on my ship. Every time the shields did the shimmering effect, my framerate would drop to near 0 until the effect ended and my framerate returned to normal (about 30-40. Not sure exactly, never checked). I decided to update my graphics drivers. After doing so, now when entering any galaxy, the framerate remains extremely low (0-1 FPS). Looking in the log file, it seems that one particular error pattern repeats extremely frequently. This, combined with the fact that performance was fine before (with the exception of the shields animation) leads me to believe that this is a bug and not incapable hardware. client log: https://drive.google.com/open?id=0BwCZnyVOnXRYWThuajJuY1FDdDA SP server log: https://drive.google.com/open?id=0BwCZnyVOnXRYbVcwOEFkV2huWDg System: Windows 7 SP1 Intel Core i5 2450M Quad Core @ 2.5GHz 8 GB RAM AMD Radeon HD 7670M Drivers I am now using: https://www.acer.com/ac/en/US/content/support-product/3476?b=1 Choose Windows 7 64 bit VGA Driver: Vendor: AMD For me to reproduce it, I only need to: Start Avorion Start any galaxy, SP or MP Once game world has been loaded, quit. Log file generated shows massively repeated errors (several MB in size). I tested this on an older desktop of mine (Windows 7 SP1, AMD Dual Core CPU @ 3.2GHz, 4 GB RAM, AMD Radeon HD 6790) and it generates the same error messages in its logs. What I have done so far: I have tried uninstalling and reinstalling Avorion. I have tried uninstalling and reinstalling Steam. I have tried uninstalling and reinstalling my drivers. None of this has changed the performance. I haven't even been able to get back to the previous low-fps-only-on-shield-effect state. Link to comment Share on other sites More sharing options...
Coovargo Posted February 14, 2017 Share Posted February 14, 2017 Is this issue alleviated when zooming out from your ship while they are shimmering? Link to comment Share on other sites More sharing options...
Velenka Posted February 14, 2017 Author Share Posted February 14, 2017 No, I don't believe it was. I can't tell now since it's now a constant 0-1 fps. Link to comment Share on other sites More sharing options...
Velenka Posted February 15, 2017 Author Share Posted February 15, 2017 Update: After doing more research I found some other bug reports consisting of identical errors in their logs. Zhao Ri Tian and sebamio_ndc's Errors: https://steamcommunity.com/app/445220/discussions/1/135508398034422723/ Kilgenmus' Errors: http://www.avorion.net/forum/index.php?topic=423.0 Warchicken's Errors: https://steamcommunity.com/app/445220/discussions/0/135508489635350648/ Kartoffelberserker's Errors: https://steamcommunity.com/app/445220/discussions/1/135508833654310803/ Bicorna's Errors: https://translate.google.com/translate?hl=en&sl=de&u=http://www.avorionforum.de/thread/406-clientlog-datein-riesengro%25C3%259F/%3FpageNo%3D2&prev=search For me, I have never crashed, only have been experiencing super low fps. My log files are only 10-40MB, but then again, I'm spending a very small amount of time in game before quitting. From Kilgenmus' log file I can see that he too has an AMD graphics card, so perhaps there is an issue with the way the game interfaces with AMD drivers? Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted February 15, 2017 Boxelware Team Share Posted February 15, 2017 This a known issue, the devs are informed and working on it! Link to comment Share on other sites More sharing options...
Velenka Posted February 15, 2017 Author Share Posted February 15, 2017 OK, cool. Glad to hear it. Just wondering whether you mean the huge error logs, or the fps-drop-when-shields-activate thing, or both? I was experimenting with trying out alternative drivers last night and after trying AMD's drivers instead of the OEM's then the game returns to its fps-drop-when-shields-activate state. At least it makes the game semi-playable, but it's impossible to do any kind of combat since the shields will stay on, and therefore the super low fps. More info on this fps-drop-when-shields-activate thing, now that I can properly observe it: Now that I have AMD's drivers, the log file generates none of those error messages (see attachment). The shields of other ships either don't have the same effect, or have a much less severe effect. FPS normally remains between 30-60 When shields shimmer passively, or activate when being fired upon, FPS drops to between 2-8 for the duration and returns to normal immediately afterwards. Zooming out does not help. clientlog_Wed_Feb_15_02-13-25_2017.txt Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted February 16, 2017 Boxelware Team Share Posted February 16, 2017 thanks for further investigating! I will pass the additional information on to the devs. Link to comment Share on other sites More sharing options...
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