Abraxsus Posted February 16, 2017 Share Posted February 16, 2017 Hello Koonchi, I am the Host of the 50 Slot www.just-look.net Server. Server Specs: Intel Xeon E3 1245v2 32GB DDR3 3x 120 GB SSD 250Mbit/s Today we had to perform a Galaxy Reset. After 1 Week of Gameplay, we had the follow: Savegame: 42 GB Sectors: 21000 Sectors active: ~80 permanently Server Status: after 4 Hours of gameplay all of our 8 Server Cores are @ 99,9% and 20+GB RAM was used... Unplayable We now use a cleaner script, that clean a sector after a player jump out, to minimize server load and savegame. sry for my English (native german) Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 17, 2017 Boxelware Team Share Posted February 17, 2017 Did you use steam networking? I'd like to see some of the logs that came out of this. Link to comment Share on other sites More sharing options...
Abraxsus Posted February 17, 2017 Author Share Posted February 17, 2017 no we don´t use steam, with steam active, we can't see player pings ingame and some network problems appears with steam on. If u have fixed that in the Beta Branch we can activate it. And yes u can have every log from now on. We wiped the server and have done a fresh start yesterday on a new galaxy seed + beta Branch ... sorry that information's that can help are now lost The Server runs very stable now, CPU spike @ 30% not more... but the Galaxy is not that big now as the last ^^ we have to wait Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 17, 2017 Boxelware Team Share Posted February 17, 2017 The non-steam network protocols are not stable, unsafe and are not meant for dedicated servers. Link to comment Share on other sites More sharing options...
Abraxsus Posted February 17, 2017 Author Share Posted February 17, 2017 k we will switch to steam if it works better now, thanks for the information Link to comment Share on other sites More sharing options...
Abraxsus Posted February 17, 2017 Author Share Posted February 17, 2017 With more than 10 Players the Steam protocol isnt working any more .... ping goes up to 400+ for everyone .... unplayable. Fix this and we play with steam on.... for now Steam = false ... Your Steam integration is totally broken Koonschi Link to comment Share on other sites More sharing options...
Abraxsus Posted February 17, 2017 Author Share Posted February 17, 2017 @ Koonchi, komm doch mal zu uns aufs TS ip: just-look.net Dann können wir über alles reden ^^ Stellen unseren Server auch gern für Testzwecke zur Verfügung Link to comment Share on other sites More sharing options...
Abraxsus Posted February 18, 2017 Author Share Posted February 18, 2017 Neuer Fehler: 3 failed to aquire Faction* FactionDatabase::findFaction<int>: 479, accessMutex after 31000000 tries Das wird regelmäßig gespammt vom server in der cmd console Link to comment Share on other sites More sharing options...
Abraxsus Posted February 18, 2017 Author Share Posted February 18, 2017 New one that crashed the server: Exeption in WorkPool worker thread 7 failed to aquire void Galaxy::keepSector<Sector*>: 702, sectorMutex after 31000000 Tries Server died after this Why so many tries ? that couse massive lags... 10 tries are more then good i think... Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted February 20, 2017 Boxelware Team Share Posted February 20, 2017 The amount of tries is not directly related to the server crashing. Can you post the logs where the error came up? Link to comment Share on other sites More sharing options...
Abraxsus Posted February 20, 2017 Author Share Posted February 20, 2017 The log file is out, via mail Link to comment Share on other sites More sharing options...
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