Right now the speed at which you turn or stop is almost entirely reliant on thrusters, this has caused several problems which are not worth going into right now.
I am proposing that the power of thrusters is dramatically boosted allowing players to design their ship's the way they want to and a new mechanic is added.
G - Force
When turning or stopping the inertia of a moving object causes there to be a set amount of gravitational force applied to said object. The larger the mass of the object the more gravitational force is applied.
One cannot simply go from traveling at 1000 m/s to a complete stop even in space, the gravitational force generated would rip a living being a part.
Therefore I would like to see implanted a system where your top break thrust, yaw, pitch, and roll are governed according to your mass. The larger the ship the lower the cap.
This means that smaller ships would be a lot more nimble than massive titanic ships which is realistic.
However the player can override this cap by holding Ctrl-or another modifying key-at any time he chooses but at the cost of causing his crew to blackout or even die.
Suggestion
LordMaddog
Right now the speed at which you turn or stop is almost entirely reliant on thrusters, this has caused several problems which are not worth going into right now.
I am proposing that the power of thrusters is dramatically boosted allowing players to design their ship's the way they want to and a new mechanic is added.
G - Force
When turning or stopping the inertia of a moving object causes there to be a set amount of gravitational force applied to said object. The larger the mass of the object the more gravitational force is applied.
One cannot simply go from traveling at 1000 m/s to a complete stop even in space, the gravitational force generated would rip a living being a part.
Therefore I would like to see implanted a system where your top break thrust, yaw, pitch, and roll are governed according to your mass. The larger the ship the lower the cap.
This means that smaller ships would be a lot more nimble than massive titanic ships which is realistic.
However the player can override this cap by holding Ctrl-or another modifying key-at any time he chooses but at the cost of causing his crew to blackout or even die.
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