LoSboccacc Posted February 20, 2017 Share Posted February 20, 2017 I like he concept and appreciate how every enemy has different mechanics to keep up the challenge but the current end game is just too laggy. Needs fewer, better ships or enemy that runs with reduced ai or even a fixed hardcoded path so that the lag remains at a manageable level Also it takes far far too long to kill it. Very few have the privilege of that much uninterrupted game time. Link to comment Share on other sites More sharing options...
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