Thundercraft Posted February 21, 2017 Share Posted February 21, 2017 I've been wondering how hard it would be to change all turrets to require 1 gunner/miner instead of 2. Would that involve changing a lot of code? Or should it be easy? Actually, I'd be okay if only those "Independent Targeting" turrets required 2. But I don't see why they all need 2. Link to comment Share on other sites More sharing options...
urenoiro Posted February 21, 2017 Share Posted February 21, 2017 The higher the tech level of a turret the more gunners/miners it requires. A tech level 50 turret can require 7 gunners for example. Link to comment Share on other sites More sharing options...
Thundercraft Posted February 21, 2017 Author Share Posted February 21, 2017 Okay. But the question remains: How difficult would it be to mod this so they require less? Link to comment Share on other sites More sharing options...
dwarvenlord1 Posted February 21, 2017 Share Posted February 21, 2017 And higher tech turrets require more human intervention!?!?!?!?!?!? Link to comment Share on other sites More sharing options...
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