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PLayer owned AI should not be able to be aggressive to each other.


Muoteck

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I had a small fleet of 10 AI mining ships.

The sector was pretty much mined out so they were all clumped together around the last few asteroids. I was nearby in my ship.

Pirates warped in.

I ordered all of them to escort me to jump out, pirates got in range when I jumped away.

Turns out all my AI ships were left behind, so I jumped back.

 

AI miners were in mining range of pirates and started attacking them.

Managed to dealt with the pirates without losses, but:

 

One of the miners most likely accidentally hit another.

Suddenly ALL the AI miners started shooting at each other.

 

Before I could order them all to escort me so they'd stop sghooting I lost four miners and two were basically floating cubes.

So yeah, it would be nice to have player owned AI be passive towards each other. Or just have a passive stance setting (unless there is one and I missed it).

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