LordMaddog Posted March 6, 2017 Share Posted March 6, 2017 Teleporters are in the game you can buy them as a commodity. Thus it only makes sense to let players to switch/ teleport to their other ships. Allowing this would make the game a lot more fun. Link to comment Share on other sites More sharing options...
0 dwc Posted March 7, 2017 Share Posted March 7, 2017 you can. exit to drone mode, then approach the ship you like, then interact and choose enter Link to comment Share on other sites More sharing options...
0 GrimJahk Posted March 7, 2017 Share Posted March 7, 2017 I think he meant if you have ships in different sectors... Like a storage ship in the starting sector and one at the barrier. Link to comment Share on other sites More sharing options...
0 LordMaddog Posted March 7, 2017 Author Share Posted March 7, 2017 Ya like having multiple fleets. Being half way across the map and having the message your Railgun factory S is underattack flash up and getting back to find it destroyed with both of your capital ships in the sector just floating around like nothing happen is BS. Link to comment Share on other sites More sharing options...
0 Boxelware Team cepheni Posted March 9, 2017 Boxelware Team Share Posted March 9, 2017 good idea, would make certain things a lot easier. Link to comment Share on other sites More sharing options...
0 GD_Bats Posted March 9, 2017 Share Posted March 9, 2017 Teleporters are in the game you can buy them as a commodity. Thus it only makes sense to let players to switch/ teleport to their other ships. Allowing this would make the game a lot more fun. I like the idea of using the teleporters as a component to building some sort of "matter transporter" block which would enable you to enter any ship you own in a given range; the more transporter blocks you have the greater the range- just like hypercores Link to comment Share on other sites More sharing options...
0 MansourMF Posted March 10, 2017 Share Posted March 10, 2017 Good idea , its will be easier and funny Link to comment Share on other sites More sharing options...
0 SageThe13th Posted March 10, 2017 Share Posted March 10, 2017 Not exactly on topic, but I assume boarding parties will teleport on to enemy ships and stations rather than having to fire boarding pods at enemy targets like in Battle Fleet Gothic. Link to comment Share on other sites More sharing options...
0 XERONIN Posted March 22, 2017 Share Posted March 22, 2017 Teleporters are in the game you can buy them as a commodity. Thus it only makes sense to let players to switch/ teleport to their other ships. Allowing this would make the game a lot more fun. I 100% agree with this. In X3: Albion Prelude (one of the games Avorion is HIGHLY influenced by) you can take control of any ship at any time. As the owner/leader of your ships/people in the vastness of space you should (in my opinion, and somewhat based on how the X series influence works) have the ability to access, command, pilot, and edit any ship in your empire at any time. In X3:AP you could access all your ships, and depending on what software they had installed you could give them many different commands. Here is a very short video describing this. Note: X3:AP came after X3: Terran Conflict but they are both very similar. Another thing along these lines is having a satellite (like in X3), a defense platform, station, or an SWACS recon ship all of which could relay detailed information about a sector to you the commander from far far away. If any of these are in a sector, you could see all entities current status, inventories, and communicate with them. On Earth - AWACS is Airborne Warning And Control System, a mobile, long-range radar surveillance and control center for air defense. In Space I'd say SWACS (so would Chris Roberts and anyone interested in Star Citizen...Hornet Tracker anyone? Anyone? lol) Space Warning And Control System https://en.wikipedia.org/wiki/Airborne_early_warning_and_control Link to comment Share on other sites More sharing options...
0 Alpha393 Posted March 23, 2017 Share Posted March 23, 2017 I'd rather a 'remote control' function be added, with a slight delay to movements, orders, etc. because raiding a base while the fleet is out takes some level of basic strategy. Would suck if the second you touch their station their currently docile captainless dreadnought roars to life and guts your hull in one shot. Link to comment Share on other sites More sharing options...
0 LordMaddog Posted March 24, 2017 Author Share Posted March 24, 2017 Would suck if the second you touch their station their currently docile captainless dreadnought roars to life and guts your hull in one shot. AH hello they are not caption less!! I often have 2-4 captions on my guardian ships and I leave them there TO PROTECT!! The AI is just to stinkin stupid. IRL even the most worthless of Captions know to obliterate the loser attacking a defenseless station!! Link to comment Share on other sites More sharing options...
0 Splutty Posted March 24, 2017 Share Posted March 24, 2017 Would suck if the second you touch their station their currently docile captainless dreadnought roars to life and guts your hull in one shot. AH hello they are not caption less!! I often have 2-4 captions on my guardian ships and I leave there TO PROTECT!! The AI is just to stinkin stupid. IRL even the most worthless of Captions know to obliterate the loser attacking a defenseless station!! Did you set them to attack enemies? And get some smaller ships with good weapons :) And if you want to cheat, you can always /teleport to the sector. But if your station is under attack, that would also mean there's another player there, which means your ships are active, which means if you have defensive coverage with ships set to "Attack Enemies", and your factory has some decent shielding, you should be fine. Link to comment Share on other sites More sharing options...
0 LordMaddog Posted March 24, 2017 Author Share Posted March 24, 2017 Would suck if the second you touch their station their currently docile captainless dreadnought roars to life and guts your hull in one shot. AH hello they are not caption less!! I often have 2-4 captions on my guardian ships and I leave there TO PROTECT!! The AI is just to stinkin stupid. IRL even the most worthless of Captions know to obliterate the loser attacking a defenseless station!! Did you set them to attack enemies? And get some smaller ships with good weapons :) And if you want to cheat, you can always /teleport to the sector. But if your station is under attack, that would also mean there's another player there, which means your ships are active, which means if you have defensive coverage with ships set to "Attack Enemies", and your factory has some decent shielding, you should be fine. I have three dreadnoughts each with around 200k om and they are set to attack but what players do is use boost to drag the stuipd AI waaay out then boost back around and because AI's max speed is around 300-500ms no mater how fast you make them and players is like 10k ms the players can just take their good old time shooting at my stations then run away. But alas it don't matter ATM :( because the server I play on https://www.avorion.net/forum/index.php?topic=1018.0 has been off line 3 days now and the dev wont answer on Discord Link to comment Share on other sites More sharing options...
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LordMaddog
Teleporters are in the game you can buy them as a commodity. Thus it only makes sense to let players to switch/ teleport to their other ships.
Allowing this would make the game a lot more fun.
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