Firstly, congratulations on a successful kickstarter, I look forward to the full game. Now for the suggestions.
Turret sizes/types: I think that turrets should come in a variety of sizes. Think of it in the scale of a PT boat, a destroyer, a cruiser, and a battleship. They all have different armaments based on their sizes. PT boats have LMGs, recent US destroyers a 127mm gun, cruisers have guided missiles and torpedoes, and battleships have massive 300mm+ twin or triple barreled turets. Not to mention CIWS turrets for anti missile and anti fighter defense. You could have turrets scale up or turrets that are made for specific types of ships, large twin-quad barreled turrets with long reload for monster ships that can take a beating, small medium barreled turrets for corvette/frigate classes, and the standard turrets you have in game now as CIWS or gunboat turrets.
AI controlled turrets: I've seen automated weapons in to be added and i'd like to give a suggestion on how to implement it. I'll give an example, lets say you are being attacked by 5 ships and you have 5 turrets. You have your turrets mapped to the numpad or so you can choose what turrets you want to shoot. You lock onto a ship and press the turrets number and the AI takes over and fires on that ship. Repeat till all turrets are engaging different vessels. AI turret take over could come up with a prompt in case you do it accidentally, or you could go into your ship tab and set what turrets you want to be AI controlled. What I have in mind is a ship that can do this: http://static.comicvine.com/uploads/original/11/119238/3436637-stargate_daedalus.jpg
Weaponry: I've seen the weapons list and would like ask about it. Will there be static railguns that arent turrets, like a MAC from Halo? Will there be missile silos for placement into the ship? Would it be possible to have weapons that fold out from a ship or have blocks that move to reveal a weapon, something like a hatch or pod bay. Here's an image to show what I mean. http://www.aerospaceweb.org/aircraft/fighter/f22/f22_schem_04.jpg
That's about all of the suggestions I have, thanks for reading.
Suggestion
Adramos
Firstly, congratulations on a successful kickstarter, I look forward to the full game. Now for the suggestions.
Turret sizes/types: I think that turrets should come in a variety of sizes. Think of it in the scale of a PT boat, a destroyer, a cruiser, and a battleship. They all have different armaments based on their sizes. PT boats have LMGs, recent US destroyers a 127mm gun, cruisers have guided missiles and torpedoes, and battleships have massive 300mm+ twin or triple barreled turets. Not to mention CIWS turrets for anti missile and anti fighter defense. You could have turrets scale up or turrets that are made for specific types of ships, large twin-quad barreled turrets with long reload for monster ships that can take a beating, small medium barreled turrets for corvette/frigate classes, and the standard turrets you have in game now as CIWS or gunboat turrets.
AI controlled turrets: I've seen automated weapons in to be added and i'd like to give a suggestion on how to implement it. I'll give an example, lets say you are being attacked by 5 ships and you have 5 turrets. You have your turrets mapped to the numpad or so you can choose what turrets you want to shoot. You lock onto a ship and press the turrets number and the AI takes over and fires on that ship. Repeat till all turrets are engaging different vessels. AI turret take over could come up with a prompt in case you do it accidentally, or you could go into your ship tab and set what turrets you want to be AI controlled. What I have in mind is a ship that can do this: http://static.comicvine.com/uploads/original/11/119238/3436637-stargate_daedalus.jpg
Weaponry: I've seen the weapons list and would like ask about it. Will there be static railguns that arent turrets, like a MAC from Halo? Will there be missile silos for placement into the ship? Would it be possible to have weapons that fold out from a ship or have blocks that move to reveal a weapon, something like a hatch or pod bay. Here's an image to show what I mean. http://www.aerospaceweb.org/aircraft/fighter/f22/f22_schem_04.jpg
That's about all of the suggestions I have, thanks for reading.
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