raven1022 Posted March 16, 2017 Share Posted March 16, 2017 when I made sure they have enough range and I make sure they are all set to escort me, when i warp to a new sector with 3 ships in fleet, sometimes one or all three stays behind. Having to go back to ''collect your ships" is very annoying. seems to happen in live and beta version. seems to happen to sporadically and i cant seem to find out the exact cause. Link to comment Share on other sites More sharing options...
FightingCookie Posted March 17, 2017 Share Posted March 17, 2017 check your ship jump range asnd your fleet ships jump range.. they have to be the same or ship following you with lower hyperspace reach than yours - that mean you want jump further than your fleet ship can do - it wont follow.. and they wont jump if they "stuck" in sys for exmaple between rocks.. Link to comment Share on other sites More sharing options...
rooky Posted March 17, 2017 Share Posted March 17, 2017 well this also happens when travelling trough gates. so it can be that the requirements for the jump are not met, but there is a bug i can confirm it. Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted March 17, 2017 Boxelware Team Share Posted March 17, 2017 If you have more than one ship following you some get currently lost. As they were spawning all on the same position and with that destroying each other, the jumps got delayed a bit. Now they are not quick enough and loose target. You can work around it by having a chain of escort commands, so ship1 follow ship2 follow you. I already spoke with the dev regarding that topic and he will work on it. Link to comment Share on other sites More sharing options...
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