Surrogard Posted March 20, 2017 Share Posted March 20, 2017 Hi, I don't know if this is a bug or by design. To me the momentum calculation seems to be off. How to reproduce: - Accelerate in one direction - stop forward thrust - turn around - accelerate in new direction (pointing where you just came from) What happens: You do a little "jerk" to one side (depending the exact direction you are facing) and suddenly are at the same speed as before (turning around) just facing the new direction. This works in every direction, but turning around a full 180° makes the behavior clear. What should happen: You should slow to a near stop and then accelerate from there. Right now this behavior feels like cheating because you can make maneuvers (strafe runs on enemies) much faster than it should be possible and last second course corrections that'd break any inertial dampening systems for the passengers ;) I do have to admit it saved me a few times already :D Link to comment Share on other sites More sharing options...
thedamngod Posted March 20, 2017 Share Posted March 20, 2017 There will be an update in the next few days on the stable channel. You can read the patch notes in the news section. It significantly alters the momentum and introduces new blocks. So you will see some changes soon. Link to comment Share on other sites More sharing options...
Surrogard Posted March 20, 2017 Author Share Posted March 20, 2017 I just tried the beta channel (should have done that before) and there it is waaaay better (or should I say more realistic?) I'm gonna have to relearn flying my brick :D Sorry to bother Link to comment Share on other sites More sharing options...
Splutty Posted March 20, 2017 Share Posted March 20, 2017 It's not a brick! It's a "Moving with the times" Borg Cube! Link to comment Share on other sites More sharing options...
Surrogard Posted March 22, 2017 Author Share Posted March 22, 2017 It's not a brick! It's a "Moving with the times" Borg Cube! Hihi It actually is meant as a Borg Cube, and I'm planning on putting the "decoration" on it via either custom textures (see suggestions thread) or by hand with little "tubes" and "blobs". Link to comment Share on other sites More sharing options...
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