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compat vs high shaders


darkconsole

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does anyone know what the actual features are that "high" mode turns on?

 

on my nvidia 760 honestly, high looks kinda bad to me. the reflections go from being nice to being super grainy, so does light. i know its an old card. just wondering if anyone else noticed the grain. runs at a solid 60fps on or off. the bump mapping on the metal also gets super  grainy in high.

 

antialiasing also seems to suffer greatly in the areas affected by the effects it enables.

 

d62FfhX.gif

 

http://i.imgur.com/d62FfhX.gif

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