I don't mean to troll or anything, as I'm well aware the topic of respawning resources in asteroids has been something that the developers have made clear that they do not want in the game.
However, I have a rather large community and we just bought into this game and setup a public Linux Dedicated Server. We had 37 players online somewhat regularly throughout the day (and some 400+ players that came through and played on th server) since the patch and already resources around the starting "area(s)" (we have it set to dynamic starting which still places everyone in the same grid it seems) which means new players to the server are already finding it difficult to leap from iron to Trinium because the NPC difficulty is immense.
It is my suggestion to keep multiplayer playable on populated servers to add a resource respawn ability (and the mod doesn't work) until infinate proceedurally generated sectors can be added so asteroid fields will spawn the further out you get from 0,0,0 inside of sectors (so it isn't just nothingness).
Thanks for taking the time to read this and your consideration for the delima we face.
Suggestion
ChipPatton
Hello all and Devs,
I don't mean to troll or anything, as I'm well aware the topic of respawning resources in asteroids has been something that the developers have made clear that they do not want in the game.
However, I have a rather large community and we just bought into this game and setup a public Linux Dedicated Server. We had 37 players online somewhat regularly throughout the day (and some 400+ players that came through and played on th server) since the patch and already resources around the starting "area(s)" (we have it set to dynamic starting which still places everyone in the same grid it seems) which means new players to the server are already finding it difficult to leap from iron to Trinium because the NPC difficulty is immense.
It is my suggestion to keep multiplayer playable on populated servers to add a resource respawn ability (and the mod doesn't work) until infinate proceedurally generated sectors can be added so asteroid fields will spawn the further out you get from 0,0,0 inside of sectors (so it isn't just nothingness).
Thanks for taking the time to read this and your consideration for the delima we face.
Chip
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