We have been thinking about this for a while and the way this could be realised is that for example the radar scan module also picks up other players in the vicinity and shows them on the map.
This could be bound to the deep scan function found in modules and a player could protect itself against it with something like a radar jammer.
This jammer could range over the different rarity spectrum by starting with simply jamming the name and owner of the ship, up to having radar cloaking abilities at the higher rarities.
I think this could greatly benefit the PvP aspect of the game, as well with the overall multiplayer experience.
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Devious
We have been thinking about this for a while and the way this could be realised is that for example the radar scan module also picks up other players in the vicinity and shows them on the map.
This could be bound to the deep scan function found in modules and a player could protect itself against it with something like a radar jammer.
This jammer could range over the different rarity spectrum by starting with simply jamming the name and owner of the ship, up to having radar cloaking abilities at the higher rarities.
I think this could greatly benefit the PvP aspect of the game, as well with the overall multiplayer experience.
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