Rinart73 Posted April 9, 2017 Share Posted April 9, 2017 I'm looking for a function that can add a some sort of overlay, just draw itself over the surface of an Entity in the position that I'll specify. All I found currently is Sector (Client) methods to create glow, sparks, explosions, dust, laser and hyperspace animation. There is no way to make a texture overlay currently, am I right? Link to comment Share on other sites More sharing options...
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