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PvP offline player station protection


Rothen

Suggestion

With the upcoming alliances update, we will see more PvP content.

I dont like the idea of raiding the stations from offline players.

How about to copy some EvE-Online game mechanics.

 

- You can set your prime play time for every station, based on server time (maybe UTC)

- Every player can read the "prime time" of a player station

- You can change the "prime time" only every 48h and on 100% shield

- When a station is under attack, the player/faction gets an ingame Mail

- When the station is on 0% shield, the station goes to a stasis mode (EvE calls it reinforce mode)

The stasis mode ends in 24h+ to the next prime time. The attacked player has now some time to set up a defence fleet. (PvP > PvOffline)

 

For example:

Day1, 04:00am you find a EnemyPlayer Station an shoot it.

The station prime time is set to 19:00pm.

The owner gets a Mail, "Your Station X in x:y is under attack by player Z"

On 0% shield, the Station enters stasis mode. The owner gets a second mail with "Your station  X in x:y is now in stasis mode. Stasis mode ends on Day2 19:00pm."

 

- In stasis-mode, the station don't take damage.

- Every one can see, this station is in stasis-mode an can see a timer when it ends.

- In stasis mode you can't build and repair the station

- the station don't produce goods, don't by/sell goods

- the owner can move cargo from/to the station

 

On Day2 19:00pm the station leaves the stasis mode on 50% shield.

When the shield reaches 100% again, every thing goes back to normal. The Station is secure again.

Or the attacker continues to destroy the station.

 

 

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I like the idea and I think that it could apply to all stations, not just player stations.

At the moment there is not much keeping you from destroying everything on your path once you have the right tools for the job, this might be useful for SP but not really for MP as other players wont be able to use the stations anymore.

 

It doesn't matter to me how something like this is implemented, it just needs to be done as there is totally no safeguard in a MP situation which makes the PvP more like griefing than fun.

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