Ramfire Posted August 1, 2017 Share Posted August 1, 2017 Here is my last client log file Ive tried 11 times get the same deal every time. Also i verified files. Deleted Game..Reinstalled game. Last night i turned all the sound off that got me in. Today that trick does not work. HELP Log into steam Launch game Game comes up with window about corrupt saved files hit I understand. Click on multiplayer. Click on browse servers List populates and then STUT STUT Stutter game crashes to desktop every time. Last night i turned all sound settings off it let me in game. Today that did not work. Adjusted from borderless to fullscreen No go Adjusted from high to low graphics No go Adjusted to ultra graphics No go. At this point im looking up the meaning of EXCEPTION_STACK_OVERFLOW which im pretty sure is the cause of the crash. Help 2017-08-01 15-02-53| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" 2017-08-01 15-02-53| Enabled Traces: 2017-08-01 15-02-53| Client Beta 0.11 r7857, running on Windows 8.1+. 2017-08-01 15-02-53| CPU: GenuineIntel 4 Cores 2017-08-01 15-02-53| Init Steamworks...Installed Steam exception handler 2017-08-01 15-02-53| Init Steamworks... ok 2017-08-01 15-02-53| Init Steamworks ok 2017-08-01 15-02-53| Init SDL2... ok 2017-08-01 15-02-53| Getting display mode... ok 2017-08-01 15-02-53| Current display mode: 1600 x 900 2017-08-01 15-02-53| Creating settings... loading... setting language... ok 2017-08-01 15-02-53| Creating client window...Creating Fullscreen window 2017-08-01 15-02-53| Detected 2 displays 2017-08-01 15-02-53| Display 0: x: 0, y: 0, w: 1600, h: 900 2017-08-01 15-02-53| Display 1: x: 1600, y: 0, w: 1366, h: 768 2017-08-01 15-02-53| Using display 0 2017-08-01 15-02-53| Creating window, x: 0, y: 0, w: 1600, h: 900... ok 2017-08-01 15-02-54| GetDrawableSize: 1600 900 2017-08-01 15-02-54| GetWindowSize: 1600 900 2017-08-01 15-02-54| Creating GL context... ok 2017-08-01 15-02-54| Setting window mode FullScreen... ok 2017-08-01 15-02-54| Creating client window ok 2017-08-01 15-02-54| Init rendering... starting rendering... initialize...OpenGL Context Information: 2017-08-01 15-02-54| Version: 4.5 2017-08-01 15-02-54| VersionString: 4.5.0 NVIDIA 384.94 2017-08-01 15-02-54| Vendor: NVIDIA Corporation 2017-08-01 15-02-54| Renderer: GeForce GTX 950/PCIe/SSE2 2017-08-01 15-02-54| GLSL Version: 4.50 NVIDIA 2017-08-01 15-02-54| GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096 2017-08-01 15-02-54| GL_MAX_VERTEX_UNIFORM_VECTORS: 1024 2017-08-01 15-02-54| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384 2017-08-01 15-02-54| GL_MAX_ELEMENTS_INDICES: 1048576 2017-08-01 15-02-54| GL_MAX_ELEMENTS_VERTICES: 1048576 2017-08-01 15-02-54| GL_MAX_RENDERBUFFER_SIZE: 16384 2017-08-01 15-02-54| GL_MAX_TEXTURE_SIZE: 16384 2017-08-01 15-02-54| GL_MAX_VERTEX_ATTRIBS: 16 2017-08-01 15-02-54| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32 2017-08-01 15-02-54| Init GLEW... ok 2017-08-01 15-02-54| Init Debug Message Callback... ok 2017-08-01 15-02-54| Set VSync... ok 2017-08-01 15-02-54| Secure BackBuffer... ok 2017-08-01 15-02-54| Init Canvas...Create canvas of size 1600 x 900... ok 2017-08-01 15-02-54| Init Canvas ok 2017-08-01 15-02-54| Init Refraction Texture... ok 2017-08-01 15-02-54| Init Post Processing... ok 2017-08-01 15-02-54| Init Debug Renderers... ok 2017-08-01 15-02-54| DepthTexturesSupported: yes 2017-08-01 15-02-54| IntVertexAttributesSupported: yes 2017-08-01 15-02-54| DeferredSupported: yes 2017-08-01 15-02-54| LowSpecGPUDetected: no 2017-08-01 15-02-54| Rendering initialized 2017-08-01 15-02-54| Init rendering ok 2017-08-01 15-02-54| Check problematic drivers... ok 2017-08-01 15-02-54| Init shader level... ok 2017-08-01 15-02-54| Init loading screen... ok 2017-08-01 15-02-55| Draw first loading screen... draw... ok 2017-08-01 15-02-55| Init SFX... ok 2017-08-01 15-02-55| Init Input... ok 2017-08-01 15-02-55| Init GameInput... ok 2017-08-01 15-02-55| Init Main Menu... ok 2017-08-01 15-02-57| Init Music... ok 2017-08-01 15-02-57| Apply loaded settings... ok 2017-08-01 15-02-57| Adjust settings to GPU... ok 2017-08-01 15-02-57| Client initialized 2017-08-01 15-02-57| Received stats and achievements from Steam 2017-08-01 15-02-57| STAT_PIRATES_DESTROYED: 20i 2017-08-01 15-02-57| STAT_XSOTAN_DESTROYED: 9i 2017-08-01 15-02-57| STAT_CIVIL_SHIPS_DESTROYED: 0i 2017-08-01 15-02-57| STAT_SHIPS_DESTROYED: 0i 2017-08-01 15-02-57| STAT_STATIONS_DESTROYED: 0i 2017-08-01 15-02-57| STAT_RESOURCES_MINED: 155727i 2017-08-01 15-02-57| STAT_GOODS_TRADED: 11i 2017-08-01 15-02-57| STAT_GOODS_SOLD: 0i 2017-08-01 15-02-57| STAT_GOODS_BOUGHT: 11i 2017-08-01 15-02-57| STAT_GATES_USED: 32i 2017-08-01 15-02-57| STAT_WORMHOLES_USED: 7i 2017-08-01 15-02-57| STAT_JUMPS_USED: 60i 2017-08-01 15-02-57| STAT_SECTORS_DISCOVERED: 86i 2017-08-01 15-02-57| STAT_SECTORS_TRAVELED: 756.23f 2017-08-01 15-02-57| STAT_METERS_FLOWN: 4885536i 2017-08-01 15-03-02| Refreshing internet servers 2017-08-01 15-03-04| Error: EXCEPTION_STACK_OVERFLOW 2017-08-01 15-03-04| addr2line -i -e C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe 00007ffa5f5a9e08 2>&1 2017-08-01 15-03-04| 'addr2line' is not recognized as an internal or external command, 2017-08-01 15-03-04| operable program or batch file. 2017-08-01 15-03-04| 2017-08-01 15-36-14| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe" 2017-08-01 15-36-14| Enabled Traces: 2017-08-01 15-36-14| Client Beta 0.11 r7857, running on Windows 8.1+. 2017-08-01 15-36-14| CPU: GenuineIntel 4 Cores 2017-08-01 15-36-14| Init Steamworks...Installed Steam exception handler 2017-08-01 15-36-14| Init Steamworks... ok 2017-08-01 15-36-14| Init Steamworks ok 2017-08-01 15-36-14| Init SDL2... ok 2017-08-01 15-36-14| Getting display mode... ok 2017-08-01 15-36-14| Current display mode: 1600 x 900 2017-08-01 15-36-14| Creating settings... loading... setting language... ok 2017-08-01 15-36-14| Creating client window...Creating Fullscreen window 2017-08-01 15-36-14| Detected 2 displays 2017-08-01 15-36-14| Display 0: x: 0, y: 0, w: 1600, h: 900 2017-08-01 15-36-14| Display 1: x: 1600, y: 0, w: 1366, h: 768 2017-08-01 15-36-14| Using display 0 2017-08-01 15-36-14| Creating window, x: 0, y: 0, w: 1600, h: 900... ok 2017-08-01 15-36-15| GetDrawableSize: 1600 900 2017-08-01 15-36-15| GetWindowSize: 1600 900 2017-08-01 15-36-15| Creating GL context... ok 2017-08-01 15-36-15| Setting window mode FullScreen... ok 2017-08-01 15-36-15| Creating client window ok 2017-08-01 15-36-15| Init rendering... starting rendering... initialize...OpenGL Context Information: 2017-08-01 15-36-15| Version: 4.5 2017-08-01 15-36-15| VersionString: 4.5.0 NVIDIA 384.94 2017-08-01 15-36-15| Vendor: NVIDIA Corporation 2017-08-01 15-36-15| Renderer: GeForce GTX 950/PCIe/SSE2 2017-08-01 15-36-15| GLSL Version: 4.50 NVIDIA 2017-08-01 15-36-15| GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096 2017-08-01 15-36-15| GL_MAX_VERTEX_UNIFORM_VECTORS: 1024 2017-08-01 15-36-15| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384 2017-08-01 15-36-15| GL_MAX_ELEMENTS_INDICES: 1048576 2017-08-01 15-36-15| GL_MAX_ELEMENTS_VERTICES: 1048576 2017-08-01 15-36-15| GL_MAX_RENDERBUFFER_SIZE: 16384 2017-08-01 15-36-15| GL_MAX_TEXTURE_SIZE: 16384 2017-08-01 15-36-15| GL_MAX_VERTEX_ATTRIBS: 16 2017-08-01 15-36-15| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32 2017-08-01 15-36-15| Init GLEW... ok 2017-08-01 15-36-15| Init Debug Message Callback... ok 2017-08-01 15-36-15| Set VSync... ok 2017-08-01 15-36-15| Secure BackBuffer... ok 2017-08-01 15-36-15| Init Canvas...Create canvas of size 1600 x 900... ok 2017-08-01 15-36-15| Init Canvas ok 2017-08-01 15-36-15| Init Refraction Texture... ok 2017-08-01 15-36-15| Init Post Processing... ok 2017-08-01 15-36-15| Init Debug Renderers... ok 2017-08-01 15-36-15| DepthTexturesSupported: yes 2017-08-01 15-36-15| IntVertexAttributesSupported: yes 2017-08-01 15-36-15| DeferredSupported: yes 2017-08-01 15-36-15| LowSpecGPUDetected: no 2017-08-01 15-36-15| Rendering initialized 2017-08-01 15-36-15| Init rendering ok 2017-08-01 15-36-15| Check problematic drivers... ok 2017-08-01 15-36-15| Init shader level... ok 2017-08-01 15-36-15| Init loading screen... ok 2017-08-01 15-36-15| Draw first loading screen... draw... ok 2017-08-01 15-36-15| Init SFX... ok 2017-08-01 15-36-15| Init Input... ok 2017-08-01 15-36-15| Init GameInput... ok 2017-08-01 15-36-15| Init Main Menu... ok 2017-08-01 15-36-16| Init Music... ok 2017-08-01 15-36-16| Apply loaded settings... ok 2017-08-01 15-36-16| Adjust settings to GPU... ok 2017-08-01 15-36-16| Client initialized 2017-08-01 15-36-16| Received stats and achievements from Steam 2017-08-01 15-36-16| STAT_PIRATES_DESTROYED: 20i 2017-08-01 15-36-16| STAT_XSOTAN_DESTROYED: 9i 2017-08-01 15-36-16| STAT_CIVIL_SHIPS_DESTROYED: 0i 2017-08-01 15-36-16| STAT_SHIPS_DESTROYED: 0i 2017-08-01 15-36-16| STAT_STATIONS_DESTROYED: 0i 2017-08-01 15-36-16| STAT_RESOURCES_MINED: 155727i 2017-08-01 15-36-16| STAT_GOODS_TRADED: 11i 2017-08-01 15-36-16| STAT_GOODS_SOLD: 0i 2017-08-01 15-36-16| STAT_GOODS_BOUGHT: 11i 2017-08-01 15-36-16| STAT_GATES_USED: 32i 2017-08-01 15-36-16| STAT_WORMHOLES_USED: 7i 2017-08-01 15-36-16| STAT_JUMPS_USED: 60i 2017-08-01 15-36-16| STAT_SECTORS_DISCOVERED: 86i 2017-08-01 15-36-16| STAT_SECTORS_TRAVELED: 756.23f 2017-08-01 15-36-16| STAT_METERS_FLOWN: 4885536i 2017-08-01 15-36-21| Refreshing internet servers 2017-08-01 15-36-23| Error: EXCEPTION_STACK_OVERFLOW 2017-08-01 15-36-23| addr2line -i -e C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe 00007ffa5f5a9e08 2>&1 2017-08-01 15-36-23| 'addr2line' is not recognized as an internal or external command, 2017-08-01 15-36-23| operable program or batch file. 2017-08-01 15-36-23| So after working on this for HOURS AND HOURS AND HOURS. Trying everything i could think of I found this post. http://avorion.net/forum/index.php?topic=658.0 After going into %appdata%\Avorion I found NO .ini files. so all i did was erase EVERYTHING below the two folders just highlight and delete it. Wallah it worked. Again all i found were XML files no INI so just delete everything below the two folders up top and I just restarted game.. No steam reboot.. No file check.. No computer restart. Yes beta YOUR Welcome for my long day at work unpaid on yet another beta :PPPP Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now