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Playing single game and server crashed


Ramfire

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Just got started on playing a single player game. Pulled up to an iron rock to mine  ( mined about 4 previously and wallah)

 

2017-08-01 16-05-45| Client started: "C:\Program Files (x86)\Steam\steamapps\common\Avorion\bin\Avorion.exe" "--serverpath=bin/AvorionServer.exe"

2017-08-01 16-05-45| Enabled Traces:

2017-08-01 16-05-45| Client Beta 0.11 r7857, running on Windows 8.1+.

2017-08-01 16-05-45| CPU: GenuineIntel 4 Cores

2017-08-01 16-05-45| Init Steamworks...Installed Steam exception handler

2017-08-01 16-05-45| Init Steamworks... ok

2017-08-01 16-05-45| Init Steamworks ok

2017-08-01 16-05-45| Init SDL2... ok

2017-08-01 16-05-45| Getting display mode... ok

2017-08-01 16-05-45| Current display mode: 1600 x 900

2017-08-01 16-05-45| Creating settings... loading... setting language... ok

2017-08-01 16-05-45| Creating client window...Creating Fullscreen window

2017-08-01 16-05-45| Detected 2 displays

2017-08-01 16-05-45| Display 0: x: 0, y: 0, w: 1600, h: 900

2017-08-01 16-05-45| Display 1: x: 1600, y: 0, w: 1366, h: 768

2017-08-01 16-05-45| Using display 0

2017-08-01 16-05-45| Creating window, x: 0, y: 0, w: 1600, h: 900... ok

2017-08-01 16-05-46| GetDrawableSize: 1600 900

2017-08-01 16-05-46| GetWindowSize: 1600 900

2017-08-01 16-05-46| Creating GL context... ok

2017-08-01 16-05-46| Setting window mode FullScreen... ok

2017-08-01 16-05-46| Creating client window ok

2017-08-01 16-05-46| Init rendering... starting rendering... initialize...OpenGL Context Information:

2017-08-01 16-05-47| Version: 4.5

2017-08-01 16-05-47| VersionString: 4.5.0 NVIDIA 384.94

2017-08-01 16-05-47| Vendor: NVIDIA Corporation

2017-08-01 16-05-47| Renderer: GeForce GTX 950/PCIe/SSE2

2017-08-01 16-05-47| GLSL Version: 4.50 NVIDIA

2017-08-01 16-05-47| GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096

2017-08-01 16-05-47| GL_MAX_VERTEX_UNIFORM_VECTORS: 1024

2017-08-01 16-05-47| GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384

2017-08-01 16-05-47| GL_MAX_ELEMENTS_INDICES: 1048576

2017-08-01 16-05-47| GL_MAX_ELEMENTS_VERTICES: 1048576

2017-08-01 16-05-47| GL_MAX_RENDERBUFFER_SIZE: 16384

2017-08-01 16-05-47| GL_MAX_TEXTURE_SIZE: 16384

2017-08-01 16-05-47| GL_MAX_VERTEX_ATTRIBS: 16

2017-08-01 16-05-47| GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 32

2017-08-01 16-05-47| Init GLEW... ok

2017-08-01 16-05-47| Init Debug Message Callback... ok

2017-08-01 16-05-47| Set VSync... ok

2017-08-01 16-05-47| Secure BackBuffer... ok

2017-08-01 16-05-47| Init Canvas...Create canvas of size 1600 x 900... ok

2017-08-01 16-05-47| Init Canvas ok

2017-08-01 16-05-47| Init Refraction Texture... ok

2017-08-01 16-05-47| Init Post Processing... ok

2017-08-01 16-05-47| Init Debug Renderers... ok

2017-08-01 16-05-47| DepthTexturesSupported: yes

2017-08-01 16-05-47| IntVertexAttributesSupported: yes

2017-08-01 16-05-47| DeferredSupported: yes

2017-08-01 16-05-47| LowSpecGPUDetected: no

2017-08-01 16-05-47| Rendering initialized

2017-08-01 16-05-47| Init rendering ok

2017-08-01 16-05-47| Check problematic drivers... ok

2017-08-01 16-05-47| Init shader level... ok

2017-08-01 16-05-47| Init loading screen... ok

2017-08-01 16-05-48| Draw first loading screen... draw... ok

2017-08-01 16-05-48| Init SFX... ok

2017-08-01 16-05-48| Init Input... ok

2017-08-01 16-05-48| Init GameInput... ok

2017-08-01 16-05-48| Init Main Menu... ok

2017-08-01 16-05-50| Init Music... ok

2017-08-01 16-05-50| Apply loaded settings... ok

2017-08-01 16-05-50| Adjust settings to GPU... ok

2017-08-01 16-05-50| Client initialized

2017-08-01 16-05-50| Received stats and achievements from Steam

2017-08-01 16-05-50| STAT_PIRATES_DESTROYED: 20i

2017-08-01 16-05-50| STAT_XSOTAN_DESTROYED: 9i

2017-08-01 16-05-50| STAT_CIVIL_SHIPS_DESTROYED: 0i

2017-08-01 16-05-50| STAT_SHIPS_DESTROYED: 0i

2017-08-01 16-05-50| STAT_STATIONS_DESTROYED: 0i

2017-08-01 16-05-50| STAT_RESOURCES_MINED: 155727i

2017-08-01 16-05-50| STAT_GOODS_TRADED: 11i

2017-08-01 16-05-50| STAT_GOODS_SOLD: 0i

2017-08-01 16-05-50| STAT_GOODS_BOUGHT: 11i

2017-08-01 16-05-50| STAT_GATES_USED: 32i

2017-08-01 16-05-50| STAT_WORMHOLES_USED: 7i

2017-08-01 16-05-50| STAT_JUMPS_USED: 60i

2017-08-01 16-05-50| STAT_SECTORS_DISCOVERED: 86i

2017-08-01 16-05-50| STAT_SECTORS_TRAVELED: 756.23f

2017-08-01 16-05-50| STAT_METERS_FLOWN: 4885536i

2017-08-01 16-06-12| Starting server 'bin/AvorionServer.exe' with arguments '--galaxy-name avorion_galaxy --server-name Ramfire's Server --port 27000 --public 0 --listed 0 --authentication 0 --exit-on-last-admin-logout --admin 76561198028601342 --use-steam-networking 1 --threads 3 '

2017-08-01 16-06-12| Connecting to 127.0.0.1:27000, query port: 27003

2017-08-01 16-06-14| Waiting for Online polling threads

2017-08-01 16-06-14| Online polling threads finished

2017-08-01 16-06-14| Waiting for LAN polling threads

2017-08-01 16-06-14| LAN polling threads finished

2017-08-01 16-06-14| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

2017-08-01 16-06-15| remote address: ip, init: steam

2017-08-01 16-06-15| Connecting to server at 127.0.0.1:27000

2017-08-01 16-06-15| Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0

2017-08-01 16-06-15| Initiating connection with server ID 90110294219184128

2017-08-01 16-06-18| Authentication successful!

2017-08-01 16-06-27| <Server> Player Ramfire created!

2017-08-01 16-06-27| <Server> Player Ramfire joined the galaxy

2017-08-01 16-14-11| Error sending message of type: 2: can't send a when not connected

2017-08-01 16-14-12| UDP closed

2017-08-01 16-14-12| Client UDP: Connection closed

2017-08-01 16-14-12| UDP closed

2017-08-01 16-14-12|

 

Must be my day to post bug reports

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