lendarker Posted August 29, 2017 Share Posted August 29, 2017 When I receive damage, and some turrets get "shot off my ship", I then find the number of turrets that got shot off additionally in my inventory. i.e. I have 2 turrets on my ship, both get removed due to the underlying block being destroyed, I now have 4 in my inventory. This is repeatable. Link to comment Share on other sites More sharing options...
Boxelware Team koonschi Posted August 29, 2017 Boxelware Team Share Posted August 29, 2017 What difficulty are you playing on, and can you reliably reproduce this behaviour? If yes, can you check if it's been there before the multithreading update? Link to comment Share on other sites More sharing options...
lendarker Posted August 29, 2017 Author Share Posted August 29, 2017 Started a new galaxy, built a starter ship, 2 chaingun turrets, 2 mining turrets. Battled the first squadron of Xsotan to arrive in the system. Both mining turrets got shot off. Afterwards, I had three identical mining turrets in my inventory. This was on easy, full collision damage, default/random starting seed.< I believe this was present before the last update. I never tracked it, really, but in one of my old saves, I had been wondering that I seemed to keep "finding" identical railguns. Link to comment Share on other sites More sharing options...
jonasmuex Posted September 11, 2017 Share Posted September 11, 2017 I've experienced this too. Basically when you create a block, mount turrets on it, then destroy it with your own ship, the turrets/system upgrades that are equipped on the block gets "duplicated". I believe this has something to do with turret/system upgrade drop chances from block/craft and the easy solution is for this to not apply to player ship, only AI controlled ships like Xsotan/Pirates etc. I hope this gets fixed soon..because in multiplayer, anyone can abuse this bug Link to comment Share on other sites More sharing options...
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