TKOed Posted November 20, 2017 Share Posted November 20, 2017 So, i did a random resource astroid drop. Ill need to do a little configuration later. But really simple. No download needed. find the file - ..\Avorion\data\scripts\lib\SectorGenerator.lua find the code as follows; function SectorGenerator:getAsteroidType() local probabilities = Balancing_GetMaterialProbability(self.coordX, self.coordY) return Material(getValueFromDistribution(probabilities)) end and replace the code with this function SectorGenerator:getAsteroidType() local probabilities = Balancing_GetMaterialProbability(math.random(-500,500), math.random(-500,500)) return Material(getValueFromDistribution(probabilities)) end Dont know if anyone else has done tis but it allows you to have random resources anyplace in the galaxy. Link to comment Share on other sites More sharing options...
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