Ok so one of the biggest and annoying problems I run into while playing is the guns on my ship shooting at weird angels. (in both control modes)
This happens because the crosshairs are tied to player camera they should however alway stay right in front of the ship but this would result in not being able to see you target on some designs.
So the best way to fix it is allow players to move the crosshairs then let the cross hairs move with the camera to only a certain extent. (Like freelance did with the whole circle dead zone thing)
This would allow players to make broadside ships and a whole host of other things.
Also it be nice to have a tade more control over camera positioning as well IE: more forward placement(first person any one) and tilt so you can look down in front of your ship or at it from the side and make it possible to set a pan angle for the default control mode as well.
Suggestion
LordMaddog
Ok so one of the biggest and annoying problems I run into while playing is the guns on my ship shooting at weird angels. (in both control modes)
This happens because the crosshairs are tied to player camera they should however alway stay right in front of the ship but this would result in not being able to see you target on some designs.
So the best way to fix it is allow players to move the crosshairs then let the cross hairs move with the camera to only a certain extent. (Like freelance did with the whole circle dead zone thing)
This would allow players to make broadside ships and a whole host of other things.
Also it be nice to have a tade more control over camera positioning as well IE: more forward placement(first person any one) and tilt so you can look down in front of your ship or at it from the side and make it possible to set a pan angle for the default control mode as well.
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