The longer you have an upgrade installed, the better it becomes. Let's say it's due to technical staff making fine adjustments on it, specializing it exactly for your ship.
I don't know if nerfing them all would be fine, but after some time spent installed, they should be better than they are now. This should discourage building one-fits-all ships (which are made by most of us).
Right now, I have an 8^3 cube of a ship that just looks like a block of material on the outside. On the back, I just slap what I need at that moment and remove it immediately after. If I need a long hyperspace jump, I slap the largest jump device cuboid I can afford and swap some upgrades for energy generation ones to support it. Jump and delete the block. Same with cargo space and percentage cargo upgrades. Could also be used for a big shield (and shield upgrades) before a bossfight to facetank it.
Suggestion
Uthael
The longer you have an upgrade installed, the better it becomes. Let's say it's due to technical staff making fine adjustments on it, specializing it exactly for your ship.
I don't know if nerfing them all would be fine, but after some time spent installed, they should be better than they are now. This should discourage building one-fits-all ships (which are made by most of us).
Right now, I have an 8^3 cube of a ship that just looks like a block of material on the outside. On the back, I just slap what I need at that moment and remove it immediately after. If I need a long hyperspace jump, I slap the largest jump device cuboid I can afford and swap some upgrades for energy generation ones to support it. Jump and delete the block. Same with cargo space and percentage cargo upgrades. Could also be used for a big shield (and shield upgrades) before a bossfight to facetank it.
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