Jump to content

AI piloting woes


Kamo

Recommended Posts

I just understood why the AI flies some ships efficiently while making other ships crash, almost regardless of their agility.

I'm using inertial dampeners so much, I am almost not putting direction thrusters on the forward-back axis, and in an emergency collision avoidance scenario, it tries to stop the ship using the reverse thrusters, which shut down the dampeners.

It just caused a extremely agile cruiser which could go from 1000 m/s to 0 in 7 km to crash on a poor corvette it was following with far smaller brakes and velocity (800 m/s to 0 in 12 km) ::).

(And a station, at 650 m/s. And it survived, litterally almost clipping through. Yay for boring but robust design ??? ?! Cue summary captain ejection by an angry corvette pilot and faction leader, covered in splints and bandages >:(.)

 

The AI should be updated to be able to tell the main purveyor of brake thrust.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...