Entertainment block: helps morale, and gives a large bonus to a successful luxury cruise (a new mission)
Engineering bay: boosts maximum efficiency of engineering
Maintenance closets: gives a slight bonus to cooldowns on weapons and hyperspace, prevents critical failure of luxury cruise and other civilian transport missions
Mechanic shop: boosts maximum efficiency of mechanics
CounterIntelligence bunker: applies a debuff to shielded enemies preventing shield regeneration, bonus to stealth
Information Tech Workshop: very large increase to scan radius, prevents counterintelligence debuff
Tactical war room: boosts maximum efficiency of gunners
Science lab: triples range of object detectors, minor boost to the chance of higher rarity drops, bonus computer core effect, bonus to research lab
Research lab: allows use of research, slight bonus to results
Accounting room: allows for the recording of commodities sold/buying from prior sectors when equiped with a salesman chip
Scavengers nest: minor boost to the number of drops, minor damage boost to salvaging turrets
Subsurface scanners: increased efficiency of mining lasers, boost to maximum miner efficiency
Mess hall: miniscule bonus to morale
Simulator: bonus morale, increased success of luxury cruise, increased rate of experience gained for crewmembers
Deluxe suites: increased success of luxury cruise, boost to maximum officer efficiency
Suggestion
SkyCore
Entertainment block: helps morale, and gives a large bonus to a successful luxury cruise (a new mission)
Engineering bay: boosts maximum efficiency of engineering
Maintenance closets: gives a slight bonus to cooldowns on weapons and hyperspace, prevents critical failure of luxury cruise and other civilian transport missions
Mechanic shop: boosts maximum efficiency of mechanics
CounterIntelligence bunker: applies a debuff to shielded enemies preventing shield regeneration, bonus to stealth
Information Tech Workshop: very large increase to scan radius, prevents counterintelligence debuff
Tactical war room: boosts maximum efficiency of gunners
Science lab: triples range of object detectors, minor boost to the chance of higher rarity drops, bonus computer core effect, bonus to research lab
Research lab: allows use of research, slight bonus to results
Accounting room: allows for the recording of commodities sold/buying from prior sectors when equiped with a salesman chip
Scavengers nest: minor boost to the number of drops, minor damage boost to salvaging turrets
Subsurface scanners: increased efficiency of mining lasers, boost to maximum miner efficiency
Mess hall: miniscule bonus to morale
Simulator: bonus morale, increased success of luxury cruise, increased rate of experience gained for crewmembers
Deluxe suites: increased success of luxury cruise, boost to maximum officer efficiency
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