Fighters currently need to be micro-managed. You send your salvaging fighters to wreckage to salvage it, and they attack the center, breaking it into a pile of individual pieces. Then when they are done the main wreck, and have only the huge pile of pieces left, then you need to select each piece and tell them that you want them to salvage it, waiting each time for them to do the individual piece. This makes them virtually useless.
What I suggest is that if they are told to salvage a wreck, then when they are done what they think is that piece of wreckage, they will look for the next nearest piece of wreckage, and salvage it. They will keep doing this until the user gives them a new command, like Return.
The same for all fighter types. For instance, if you send out mining fighters to mine Xanion, then when they are done mining that asteroid, they will fly to the nearest Xanion asteroid and mine it. But if you tell them to mine an Xanion asteroid, then they will not mine anything except Xanion. I.e. they will continue to do exactly what you told them to do, but will not do something that you didn't tell them to do. This single change would make them TONS more useful.
Suggestion
Beel
Fighters currently need to be micro-managed. You send your salvaging fighters to wreckage to salvage it, and they attack the center, breaking it into a pile of individual pieces. Then when they are done the main wreck, and have only the huge pile of pieces left, then you need to select each piece and tell them that you want them to salvage it, waiting each time for them to do the individual piece. This makes them virtually useless.
What I suggest is that if they are told to salvage a wreck, then when they are done what they think is that piece of wreckage, they will look for the next nearest piece of wreckage, and salvage it. They will keep doing this until the user gives them a new command, like Return.
The same for all fighter types. For instance, if you send out mining fighters to mine Xanion, then when they are done mining that asteroid, they will fly to the nearest Xanion asteroid and mine it. But if you tell them to mine an Xanion asteroid, then they will not mine anything except Xanion. I.e. they will continue to do exactly what you told them to do, but will not do something that you didn't tell them to do. This single change would make them TONS more useful.
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