darkconsole Posted February 19, 2018 Share Posted February 19, 2018 i think yall may be rounding values in the decision to stack. i notice if i change a value like damage (damage specifically seems suspect for this) by a small value like 0.01 it will still stack but not if i change it by 0.1 im working on a mod that lets you grind up turrets to improve a specific one, and its possible the grinding values will be very small if a user selects a bunch of grey levels. if you want to keep the rounding, maybe making item.stackable writable i believe the super rounded checks are happening during the inventory:add time Link to comment Share on other sites More sharing options...
darkconsole Posted February 19, 2018 Author Share Posted February 19, 2018 changing the names of the weapons seems to be a pretty good work around for the stacking issue. im pretty confident its due to rounding. Link to comment Share on other sites More sharing options...
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