Boxelware Team koonschi Posted March 29, 2018 Boxelware Team Posted March 29, 2018 Patch 0.16.6 Date: March 29th, 2018 In this patch we've fixed an issue with torpedoes that has been affecting several players: Tunneling. In some cases, it was possible that torpedoes were tunneling shots - that essentially means they were moving so fast that from one frame to another, they "skipped over" PDC shots, resulting in them not colliding with these shots. This behavior is now fixed and torpedos should get hit by PDCs correctly, no matter how fast they're going. We've also added some tips to the loading screen on how to best defend your ship against torpedoes. As a general tip: Don't fly around too crazily if you want your PDCs to hit torpedoes. While they have a high turning rate, they still have to aim, and lots of orientation changing through turning will make it harder for them to hit torpedoes - so try to avoid that. Flying around also causes torpedoes to start flying in curves, making them harder to hit for your PDCs. General Improved performance of threaded calculations UI Added loading screen tips for defending against torpedoes Bugfixes Improved tunneling of torpedoes when shooting at them [uBR] Fixed an issue where enemy ships could spawn with empty shields [uBR] Fixed several issues that led to bad performance
Alanthier Posted March 29, 2018 Posted March 29, 2018 For some reason, my stations and factories are now selling items for far less than their normal value, and even in the negative pricing, since this bugfix. I haven't changed anything.
A.Wolfrick Posted March 29, 2018 Posted March 29, 2018 HAving some weird issue with our server. Enemies spawning is causing server to crash.
Boxelware Team koonschi Posted March 30, 2018 Author Boxelware Team Posted March 30, 2018 Working on fixing the crashes.
DopeEx Posted March 30, 2018 Posted March 30, 2018 HAving some weird issue with our server. Enemies spawning is causing server to crash. +1
ThunderDodge Posted March 30, 2018 Posted March 30, 2018 My Players cant do any Damage to anything. Already restarted Server. Everything running fine, Ping is a bit higher than usual ~150, had ~25 before. We can't Mine or Deal Damage to Enemies. Enemies still able to Deal Damage to each other. IP: 89.163.144.21
Boxelware Team koonschi Posted March 30, 2018 Author Boxelware Team Posted March 30, 2018 My Players cant do any Damage to anything. Already restarted Server. Everything running fine, Ping is a bit higher than usual ~150, had ~25 before. We can't Mine or Deal Damage to Enemies. Enemies still able to Deal Damage to each other. What exact version are you on, the rolled back one 0.16.5 or the beta 0.16.6?
ThunderDodge Posted March 30, 2018 Posted March 30, 2018 My Players cant do any Damage to anything. Already restarted Server. Everything running fine, Ping is a bit higher than usual ~150, had ~25 before. We can't Mine or Deal Damage to Enemies. Enemies still able to Deal Damage to each other. What exact version are you on, the rolled back one 0.16.5 or the beta 0.16.6? 16.6
Boxelware Team koonschi Posted March 30, 2018 Author Boxelware Team Posted March 30, 2018 That ping is also actually a lot higher. Please enable profiling in your server.ini and type /status into chat, the server will then print stats about performance. I also need detailed information about your system and the servers system, what CPU do you have, what operating system, ram, etc. Everything you can give me.
ThunderDodge Posted March 30, 2018 Posted March 30, 2018 That ping is also actually a lot higher. Please enable profiling in your server.ini and type /status into chat, the server will then print stats about performance. I also need detailed information about your system and the servers system, what CPU do you have, what operating system, ram, etc. Everything you can give me. https://www.webtropia.com/de/dedicated-server/root-server-vergleich.html The "Devils Canyon" Server. @ Windows Server 2012 - 64Bit Profiling: https://pastebin.com/kPhXt119 workerpool_profile-8.zip
Boxelware Team koonschi Posted March 30, 2018 Author Boxelware Team Posted March 30, 2018 A windows server, their clock isn't accurate enough for good profiling. What's the chat say after you type /status? Type it a few times to get multiple results, and especially while someone is firing and not doing damage.
ThunderDodge Posted March 30, 2018 Posted March 30, 2018 New Profiling https://pastebin.com/Jqp32rC6 Image: https://www2.pic-upload.de/img/35086341/avorion_console.png I have seen, that the average server load ist 100% for somehow..
Boxelware Team koonschi Posted March 31, 2018 Author Boxelware Team Posted March 31, 2018 Thanks, it looks like your server is running extremely slowly for some reason - does the same thing happen when you start a fresh game? I need as many details as you can give me. Are you running any mods, how big are your ships, etc.?
Hammelpilaw Posted March 31, 2018 Posted March 31, 2018 I have seen, that the average server load ist 100% for somehow.. This is related to an issue thats happening since 0.16.0: http://www.avorion.net/forum/index.php/topic,4575.0.html I'm almost sure that this is also the reason that the server is slow. This issue is also confirmed by other server owners on Linux and Windows systems.
ThunderDodge Posted March 31, 2018 Posted March 31, 2018 I have seen, that the average server load ist 100% for somehow.. This is related to an issue thats happening since 0.16.0: http://www.avorion.net/forum/index.php/topic,4575.0.html I'm almost sure that this is also the reason that the server is slow. This issue is also confirmed by other server owners on Linux and Windows systems. Its just like he described in his Thread. Fresh start - everything is fine. We do not have many & big Ship, because we just wiped.
sazabi2304 Posted March 31, 2018 Posted March 31, 2018 As of 3/31/18, still having the issue of none of my ships dealing or receiving damage.
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