NerArth Posted April 17, 2018 Share Posted April 17, 2018 Stuff I've published on the Steam Workshop: Solar sail ship, early game: https://steamcommunity.com/sharedfiles/filedetails/?id=1362535998 Some ships I've made that I had fun with: A super-freighter meant for big heists. Or just legal cargo transport if that's more your way. ::) Experimental stuff: I decided to give my crescent-type ship a try on Avorion; it's a concept I haven't really seen done much and that hasn't worked well for me in other games, so I wanted to try a prototype (open spoiler): The very first iteration. Next to a medium/large-ish station. Better view of new inner paint job. Bombarding from a distance. This is still a very rough prototype but this gives some context of size and useability. It relies quite a lot on using turrets with independent targetting for good control, and I have to fly it in keyboard control layout, due to the size. And of course I play with no collision damage. ;D I've been progressing towards being able to overcome the barrier, and on the wiki I saw that you supposedly need 8 ships parked in front of each asteroid... I only have 4 of the artifacts, but I can prove this doesn't have to be this way... 8) This is the "completed" ring I made to test this, viewed at an angle, so we can see the lights on the asteroids. Mostly made with Iron stone but starting point was a large shipyard-built ship, so I could have enough system slots to eventually put in all 8 artifacts. Here is the ring, with all artifacts in, activating the wormhole! Note: There was a small problem when I reloaded my game and came back to it; the rotation had changed massively and I had to remove all the stone, move the ship to the correct position, and apply from the previous saved blueprint. Edit notes: Added some more images and made everything go into a spoiler. 27 April 18: Added the core breaching ring. 28 April 18: Gave the post a slightly different format, trying to improve organisation. Link to comment Share on other sites More sharing options...
Kamo Posted April 17, 2018 Share Posted April 17, 2018 Mighty industrial look, with all those loose-like armor plates ! That's some nice mining ship ! Definitely not the usual scavenger :) Link to comment Share on other sites More sharing options...
NerArth Posted April 18, 2018 Author Share Posted April 18, 2018 Mighty industrial look, with all those loose-like armor plates ! That's some nice mining ship ! Definitely not the usual scavenger :) Thanks! I'm going to add some more shots to the op now. My ships often tend to look sort of unfinished because even though I've planned a bit what I want them to look like, I can't get them to work efficiently if I try to make it look finished. And this thing flies like a bath tub already... Link to comment Share on other sites More sharing options...
NerArth Posted April 27, 2018 Author Share Posted April 27, 2018 Updated the OP with a ring I made to see if it was possible to have a single ship activate all the asteroids in the core breaching sector. Link to comment Share on other sites More sharing options...
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