The new stats bonus ShieldImpenetrable available in 0.17.1 is a great idea, but I think it should be possible, add a float value for it (between 0 and 1) wich reduces the chance of shield penetration. When a shot would penetrates the shields and you got a value of 0.5 on it, it reduces the chance of shield penetration by 50%.
Just enabling/disabling it looks too boring and too easy to me.
Even when the Shield Reinforcer upgrade does not change it would be awesome if I could mod it like described above.
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Hammelpilaw
The new stats bonus ShieldImpenetrable available in 0.17.1 is a great idea, but I think it should be possible, add a float value for it (between 0 and 1) wich reduces the chance of shield penetration. When a shot would penetrates the shields and you got a value of 0.5 on it, it reduces the chance of shield penetration by 50%.
Just enabling/disabling it looks too boring and too easy to me.
Even when the Shield Reinforcer upgrade does not change it would be awesome if I could mod it like described above.
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