LordMaddog Posted July 14, 2018 Share Posted July 14, 2018 Linky https://www.dropbox.com/s/lvvnjlsbm2evkg0/Aquilux34.xml?dl=0 Link to comment Share on other sites More sharing options...
Ulrich_Rüstungjäger Posted July 14, 2018 Share Posted July 14, 2018 I noticed you mentioned turret scaleing alot, I'm not sure when you finished recording/editing, but the beta branch does allow you to scale your custom turrets, the largest I've made one is on my high speed heavy cruiser, which was a size 8.5. Now, this doesn't effect you damage output, seeing as if it did you would either see a hard cap on how far you can scale or you would just see people with massive cube ships with size 100 turrets one shotting everything in the immediate area.. Link to comment Share on other sites More sharing options...
LordMaddog Posted July 14, 2018 Author Share Posted July 14, 2018 I mean that effect damage . And it would work by slots. so as when you scale your turret the damage and slot cost increese turret slots should also be increased and correlating damage lowered for smother scaling IE a curent 5 slot weapon would be upped to cost 15 and max slots would be 90 instead of 30 This would make it so you could make your turrets the exact size you want and the placing perfect then when you scale your ship they grow/shrink in damage and size with your ship. It would also make it so you dont have to re equip 30+ turrets lol every time you change your ship Link to comment Share on other sites More sharing options...
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