If you'll move inventory, systems, alliance windows from C++ to the Lua it will help to improve the game, because modders will be able to customize the main UI.
From what I see, all these windows use the same UI elements that are accessible in the Lua API.
Examples:
1. I'd like to add one more Alliance-storage into Alliance window and make it a Recruit-storage.
So basically in the vanilla storage we'll have high-value items and in the new storage we'll have a basic set of things that will help Recruits while they gain out Alliance trust. It's a more-less common practice that I saw in few games and I like it: clan-storage and clan-safe.
Of course, I can make a mod right now, but this new Alliance-storage will be separated from the Alliance window and this will look stupid.
2. Several modders (myself included) always wanted to customize inventory window, to make it more user-friendly: Highlighting suspicious/illegal goods, moving multiple items between Alliance-storage and player-storage at once e.t.c
3. Modify system upgrades UI to add quickly interchangeable presets. This was already done as a mod, but it's better to keep related things in one place instead of clogging right upper corner of the screen with icons.
Suggestion
Rinart73
If you'll move inventory, systems, alliance windows from C++ to the Lua it will help to improve the game, because modders will be able to customize the main UI.
From what I see, all these windows use the same UI elements that are accessible in the Lua API.
Examples:
1. I'd like to add one more Alliance-storage into Alliance window and make it a Recruit-storage.
So basically in the vanilla storage we'll have high-value items and in the new storage we'll have a basic set of things that will help Recruits while they gain out Alliance trust. It's a more-less common practice that I saw in few games and I like it: clan-storage and clan-safe.
Of course, I can make a mod right now, but this new Alliance-storage will be separated from the Alliance window and this will look stupid.
2. Several modders (myself included) always wanted to customize inventory window, to make it more user-friendly: Highlighting suspicious/illegal goods, moving multiple items between Alliance-storage and player-storage at once e.t.c
3. Modify system upgrades UI to add quickly interchangeable presets. This was already done as a mod, but it's better to keep related things in one place instead of clogging right upper corner of the screen with icons.
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