I think it's time to increase the rotation-speed of all laser-turrets, since you don't have to rotate a heavy gun - you just need to rotate mirrors and maybe a few lenses to point a beam into a different direction, the laser-emitter itself can be stationary (doesn't need to be moved at all).
Well, I'd recommend this change for all lasers - including mining- and salvaging-lasers, but also point-defense-lasers.
I think the code-snippet for this change is already used (found the following in ~/.steam/SteamApps/common/Avorion/data/scripts/lib/story/the4.lua):
turret.turningSpeed = 2.0
Problem is: Changing it in the turret-factory and/or turret-generator would only affect new turrets.
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unbekannt1984
Hi,
I think it's time to increase the rotation-speed of all laser-turrets, since you don't have to rotate a heavy gun - you just need to rotate mirrors and maybe a few lenses to point a beam into a different direction, the laser-emitter itself can be stationary (doesn't need to be moved at all).
Well, I'd recommend this change for all lasers - including mining- and salvaging-lasers, but also point-defense-lasers.
I think the code-snippet for this change is already used (found the following in ~/.steam/SteamApps/common/Avorion/data/scripts/lib/story/the4.lua):
Problem is: Changing it in the turret-factory and/or turret-generator would only affect new turrets.
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