Ruinous Posted December 26, 2018 Share Posted December 26, 2018 While I get that its appropriately sci-fi to have a transporter room, and mechanically something is needed to make docking easier for large ships, I feel there is an existing mechanic begging to be expanded in to this role; cargo shuttles. Outside of the happy occurrence of a partial station production chain within one system, cargo shuttles get very little use, and this is a hugely thematic use for them; kind of like the truck which turn up with its own forklift tucked up the back. I understand that lag concerns will be involved in anything of this sort, but those could be minimized by having only a token cargo shuttle transfer the goods, and the mechanic balanced by 'Transport' software maximum range as it is currently (perhaps its a 'Logistics Software & Tech Package' rather than de-atomiser software) so that the players are limited in range by their systems upgrade and in speed of transaction by the max velocity of their cargo shuttles. Link to comment Share on other sites More sharing options...
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