Kane Hart Posted January 24, 2017 Share Posted January 24, 2017 This might be related to our stall bug but this time the server did not start increase its cpu or anything fancy. But I needed to reboot the server so I did /save and it stalled without crashing but people actually timed out from the server after 30-60 seconds. I went in game and did it again I did it 3-4 times before it stalled again. Was about 30-60 seconds I dced and the server cpu did not increase much if any but I did not wait too long since people wanted back in game. Not really any logs showing anything: Tue Jan 24 18:35:48 2017| error constructing Player: No player with index 2001597 found at [C]:-1: in function Player Tue Jan 24 18:35:48 2017| data/scripts/entity/ai/passsector.lua:27: in function ? Tue Jan 24 18:35:50 2017| Triggered saving of all server data. Tue Jan 24 18:35:50 2017| <leleon83> in my case some damage lost so yay !! Tue Jan 24 18:35:51 2017| Saving all server data. Tue Jan 24 18:35:51 2017| error constructing Player: No player with index 2000006 found at [C]:-1: in function Player Tue Jan 24 18:35:51 2017| data/scripts/entity/ai/passsector.lua:27: in function ? Is the /save function similar to the built in system? Could it actually be what was causing it before? I hope so that be amazing if we figured out the problem :) Link to comment Share on other sites More sharing options...
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