I know that planets are not a feature that was actually planned to be in the game. I also don't think Boxelware could ever deliver a mechanic where you actually land on planets and do stuff there.
Why should they? Avorion is a space game, such an introduction would bring loads of new problems and keep them from fixing much more important issues.
So why this thread you ask? Because planets in Avorion are beautifull. I really love the textures and I (and many other people) would love to actually interact with those things.
I thougt of a mechanic as in Space Rangers 2 if anyone recognizes that game. Where you somehow land on a planet and then interact in the form of a menu with a pretty picture of a city or a desert or mountains or whatever in the background and are allowed to do different things there.
When a player is in a sector with a planet, he should be allowed to land (this would require a transporter upgrade) and do things on the planet (this would even allow the actual use of some trading goods, like how about you 'invest' 100 mining robots in a planet and gain some stuff by that?
I do understand that this game has much more urgent issues and I want those to be adressed first. But this is something the devs should keep in mind in my opinion, because there is A LOT of players who want it and I don't imagine it to be very stressfull work to create a new interface with a sparkly picture in the background.
Suggestion
Sir Charles
Hey there,
I know that planets are not a feature that was actually planned to be in the game. I also don't think Boxelware could ever deliver a mechanic where you actually land on planets and do stuff there.
Why should they? Avorion is a space game, such an introduction would bring loads of new problems and keep them from fixing much more important issues.
So why this thread you ask? Because planets in Avorion are beautifull. I really love the textures and I (and many other people) would love to actually interact with those things.
I thougt of a mechanic as in Space Rangers 2 if anyone recognizes that game. Where you somehow land on a planet and then interact in the form of a menu with a pretty picture of a city or a desert or mountains or whatever in the background and are allowed to do different things there.
When a player is in a sector with a planet, he should be allowed to land (this would require a transporter upgrade) and do things on the planet (this would even allow the actual use of some trading goods, like how about you 'invest' 100 mining robots in a planet and gain some stuff by that?
I do understand that this game has much more urgent issues and I want those to be adressed first. But this is something the devs should keep in mind in my opinion, because there is A LOT of players who want it and I don't imagine it to be very stressfull work to create a new interface with a sparkly picture in the background.
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