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Some ${variables} in the localization file are missing.


deep

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the problem in the names of fighters and torpedoes.

Some ${variables} in the localization file are missing.

Will these be repaired during this beta period?

Will it take more time?

- ${warhead} - Class ${speed} Torpedo

- Not loaded with localized turret names for some fighter jets

 

 

Japanese language has a unique grammar.

The text "Reconstruction Token" and "Energy Suppressor Satellite" have two sections of text.

This type of text confuses localization.

If possible, put them all on one line.

 

”An empty crystal with enough capacity to hold” //now//    ”all information of an entire ship.”

                                                 

”An empty crystal with enough capacity to hold all information of an entire ship.” X-(

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Reinstalling 0.24 b

The name of the torpedo is in English in German.

Torpedo names are in English in other languages.

 

6E49AF11F1E4F549D02B4EA375B084996AD991E4

 

A959CE555670BF60E24B46BBD302288612EEB09B

 

The Po.file I download from STEAM (German, Chinese, and other languages) looks perfect.

The name of the torpedo, the Energy Suppressor Satellite, the fighter's weapon,

They translate perfectly.

 

My client is NO MODs, absolutely vanilla.

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