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Singleplayer, gameplay, interface. Amazing.


TehKriegHun

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This is amazing game so far, whith extreme potential. Just imagine - deep as X3, adventure like FTL, building as Space Engeneers, no so pretty as Elite Dangerous, but epic like Dethklok. (whith friends)

 

I dont demand anything, as if you can think - my english just suks. But there a few bugs and ideas that come to me while playing this gem around 10 hours.

 

1 - Game doesnt close or end process of game after quiting. I forced to manualy end procces (ctrl-alt-del). :(

2 - Singleplayer demand internet connection. This is actually pretty bad. If I wanna play offline or my internet provider will be dead? :P

3 - Some time rendering (I assume) doesnt stop. I warp in new system - rendering finished: look at asteroid field - framedrops like I just warp in; look away - frames are perfect; look at asteroid field - framedrops like I just warp in; look away - frames are perfect; - to infinity and beyond. >:(

4 - Turrets does not act like piece of hull, witch is frustrating at cliking and managing them in building mode. :'(

5 - The choosing operation from left table in building mode is actually dull. Why selecting and framing are not the same function set by default? ???

6 - No navigation information. I dont know how fast i go. Or even where(presize manuevering in asteroid field whith pirates). So deceleration is really hard - turning around ship and navigate by cosmic dust. ;)

7 - By the way why I cant just turn around main (big) thrusters in building mode? What if I need go backwards really quick? 8)

8 - Sometimes I can see traders that requare some materials. And traders that sell that materials. In the same system - easy cheating money. :o

9 - The grid. Sometimes, even with grid at 0.1 and 0.1. I cant perfectly match two hulls. Always a little gap, holy sh*t that killing me. >:(

10 - Hulls can owerlap turrets. So turret still intact, but I cant do with the turret anything. Intil I delete the hull and then remove turret. But on a big ship that just inpossible. :-\

 

No jokes. Great game. Best regards. (and ton of money)

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6 - No navigation information. I dont know how fast i go. Or even where(presize manuevering in asteroid field whith pirates). So deceleration is really hard - turning around ship and navigate by cosmic dust. ;)

 

 

With regard to this one:

 

Top blue bar center of screen shows your velocity as a percentage of your max. Blue means you're facing where you're momentum is and orange means you're not. The effect that looks like a moving starfield is actually your momentum indicator. They are composed of small dots that reduce as you slow down and change direction if you apply thrust that changes your vector.

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"6 - No navigation information. I dont know how fast i go. Or even where(presize manuevering in asteroid field whith pirates). So deceleration is really hard - turning around ship and navigate by cosmic dust. ;)

 

 

With regard to this one:

 

Top blue bar center of screen shows your velocity as a percentage of your max. Blue means you're facing where you're momentum is and orange means you're not. The effect that looks like a moving starfield is actually your momentum indicator. They are composed of small dots that reduce as you slow down and change direction if you apply thrust that changes your vector."

 

Thanks for quick answer, but I mean that I need Numbers. I need to knos how fast I fly in meters per second. I need to know in degrees where is my face, not by colour (how colourblund people will play this?). I command giant ship, that able to interstellar flight, I need numbers.

 

Best regards.

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"6 - No navigation information. I dont know how fast i go. Or even where(presize manuevering in asteroid field whith pirates). So deceleration is really hard - turning around ship and navigate by cosmic dust. ;)

 

 

With regard to this one:

 

Top blue bar center of screen shows your velocity as a percentage of your max. Blue means you're facing where you're momentum is and orange means you're not. The effect that looks like a moving starfield is actually your momentum indicator. They are composed of small dots that reduce as you slow down and change direction if you apply thrust that changes your vector."

 

Thanks for quick answer, but I mean that I need Numbers. I need to knos how fast I fly in meters per second. I need to know in degrees where is my face, not by colour (how colourblund people will play this?). I command giant ship, that able to interstellar flight, I need numbers.

 

Best regards.

 

I agree, I'd like some numbers too. The color isn't the best way to see direction though (I'd argue it's probably the least useful thing to do so). The momentum indicators are. I don't disagree with you, I'd like a bit more information in the UI as well. But we do have at least some semblance of velocity and momentum indication currently.

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