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Some interesting designs and classification rules.


SneakyTacts

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Hi, I think I’ll remove this post soon, now (it’s Nov. 15). I’ll make a post in the ‘general’ category that will include these helpful links.

 

I was going to post this is Warrax’s thread because it is related to the thread’s current subject, but I think a few others might find this interesting so I’ll instead post here. My message: Since we’re talking about ship classification, I’ll share this:

Thought it was interesting. I don’t have any classification, myself, yet. I also found this page with a neat fighter design that I might replicate:

Oh, and I just found these cool designs:

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Hi Sneaky Tacts ... interesting links.

 

As stated, there have been a few threads on ship categories and nomenclature here in the forums.

This link will take you to just one of the other available options.

 

For those who have their own ideas, and wish to add to the conversation - I hope you will consider sharing.

 

Cheers

 

 

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This is how I am doing my class/size system for Avorion. I mostly based it on the class/sizes used in the Space Empire games. Well I only played SE4 and SE5 so not sure if all the games followed the same system. But I made just a few changes. In SE there was no Corvette class, and I hate the name, but in real life there is a Corvette class so I added it in. There are small, medium, and heavy fighters, but they are counted as units in SE and not a ship class/size. A 1 slot ship in Avorion is really too small to be a ship so I classed it as a Heavy Fighter. Most of my ships I have made so far are not military ships so I don't really use this class/size system for them. I have only made 1 Heavy Fighter design that is kind of an old out dated design that I never used because captains cost to much to run a squadron of Heavy Fighters, so it's not really worth it... If only you could have pilots fly 1 slot ships instead of captains. Then I would use them. And my only other finished military ship is a Frigate, which has a complex design that took forever to make. XD And I need to finish my Destroyer which has a similar design to my frigate but even more complex and it has just been taking so long to make that I have kind of got burnt out from working on it, that I have had it in my ship yard for months. DX Someday I will finish it, I promise. LOL

 

Class - Number of System Slots

Heavy Fighter - 1

Escort - 2-3

Corvette - 4-5

Frigate - 6-7

Destroyer - 8-9

Cruiser - 10-11

Battleship - 12-13

Dreadnought - 14-15

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