Rinart73 Posted October 14, 2019 Share Posted October 14, 2019 Avorion: 0.26.1 OS: Debian 10 64bit Hardware: Ryzen 3700x, 64GB RAM DDR4 Server crashed two times with following errors: === STACKTRACE ===================================== #1: ut::signalBacktrace(int) [0xdd551e] #2: [ext] ?? [0x7fea3190c840] #3: [ext] ?? [0x7fea3190c7bb] #4: [ext] ?? [0x7fea318f7535] #5: [ext] ?? [0x7fea31ce2983] #6: [ext] ?? [0x7fea31ce88c6] #7: [ext] ?? [0x7fea31ce8901] #8: [ext] ?? [0x7fea31ce963f] #9: Galaxy::setFactionRelationStatus(int, int, RelationStatus, bool, bool) [0x565d8b] #10: Galaxy::getPirates(unsigned int) [0x56628d] #11: ScriptGalaxy_script_detail::member_getPirateFaction(lua_State*) [0x4fe8b0] #12: ?? [0xe8a52d] #13: ?? [0xe9f064] #14: ?? [0xe8acb9] #15: ?? [0xe89ba9] #16: ?? [0xe8afe1] #17: ?? [0xe82438] #18: std::vector<LuaValue, std::allocator<LuaValue> > lua::State::doCall<std::vector<LuaValue, std::allocator<LuaValue> > >(unsigned int) [0x4021e2] #19: void GameCallbackSender::safeCallback<double&>(std::string const&, double&) [0x4a008b] #20: CreateSectorWorkPacket::load() [0x49c676] #21: CreateSectorWorkPacket::run() [0x49c9c0] #22: ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > >::workSinglePacket() [0x45efda] #23: std::thread::_Impl<std::_Bind_simple<ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > > ()> >::_M_run() [0x45fdd0] #24: [ext] ?? [0x7fea31d11e50] #25: [ext] ?? [0x7fea31a9dfa3] #26: [ext] ?? [0x7fea319ce4cf] =================================================== and === STACKTRACE ===================================== #1: ut::signalBacktrace(int) [0xdd551e] #2: [ext] ?? [0x7f96f2e3d840] #3: GameScript::checkCallbackSafety(GameCallbackSender&) [0x8658df] #4: void GameCallbackSender::safeCallback<std::tuple<int, int>&>(std::string const&, std::tuple<int, int>&) [0x5a1051] #5: DelayedCallbackSender::sendDelayedCallbacks() [0x839776] #6: ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > >::workSinglePacket() [0x45efda] #7: std::thread::_Impl<std::_Bind_simple<ut::Worker<ut::queue<std::shared_ptr<ut::WorkPacket> > > ()> >::_M_run() [0x45fdd0] #8: [ext] ?? [0x7f96f3242e50] #9: [ext] ?? [0x7f96f2fcefa3] #10: [ext] ?? [0x7f96f2eff4cf] =================================================== I'd like to send full logs in private because we're playing on CorePVP server. Link to comment Share on other sites More sharing options...
Boxelware Team cepheni Posted October 15, 2019 Boxelware Team Share Posted October 15, 2019 You can send the full logs to support@avorion.net if you like. Or you can send them to cepheni | Boxelware#4605 on Discord. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now